Fix for creatures not pathing properly through doors etc
Fix for logging on to wrong floor level
New fix for drowning creatures
Creatures will now try to hunt between floor levels in a fairly basic way, using openings and stairs. Spirit guards will teleport more often.
The new collision system may have made some old inaccessible areas accessible depending on how your deed is set up when it comes to walls and structures. You may consider restructuring your deed in order to prevent such access. Proper roofs still collide endlessly upwards which means these can be used to prevent access from above.
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