
With the introduction of affinities being gained from foods in 1.3 it was added that rarity of ingredients, cookers and utensils would change the end result affinity as well as boost timer length.
This has been raised several times as a point of contention, and while removing it is possible, it would upset those who have used rare+ parts to find the affinities they do like and want.
With the new calculation system, we had thought we removed the affinity calculations taking rarity into account, but unfortunately this is not possible without affecting those on the old system as well.
As such, we are launching an ingame poll to determine whether to remove the rarity effect changing affinity results.
If we remove rarity affecting the results all affinities found from rare+ parts will be the same as affinities found with common parts for BOTH systems.
PLEASE NOTE: Rare+ ingredients, utensils, and cookers would still boost affinity timer length compared to non rare components, they just would not change the resulting affinity.
We understand that this could lead to losses, which is why we are using a poll to gather your input on the matter.
The poll will last for 7 days, until around 17:00 Server time (UTC+1) on the 19th of June.
Regards,
The Wurm Team
