Bridges can now be planned and built inside caves.
Pottery, slate, sandstone, rendered and rounded stone bridges can now be built.
Minimum height from water level has been reduced to 1 dirt above water.
You can now pave bridges to match your roads by preparing them with mortar then paving them as you would a normal surface tile.
This does not apply to rope or wooden bridges
Other changes and additions:
The weight of an almanac has been reduced to .25 weight empty
Cooking times have been tweaked so that they are a bit faster than the previous patch. Lag will be monitored with this setting.
When shearing sheep, the wool will now go directly into inventory instead of on the ground.
Spawn of Uttacha will now have more unique combat features on the Epic cluster.
Client Changes:
New combat log will colour code messages according to your relationship with the subjects.
The colours may be set by using the text colour options in the client settings.
(Unstable)New player texture compression has been added to improve performance in large gatherings.
Bug Fixes:
Bugfix: Fixed the issue with not being able to improve metal mine doors when lump quality and skill should have allowed improvement.
Bugfix: You can now dig near pavement without having to remove and replace it again.
Bugfix: Restricted prospecting on reinforced floors.
Bugfix: You should no longer be able to surface mine next to bridge entrances/exits.
Bugfix: Contents from decayed Easter Eggs will have the same last owner as the egg itself.
Bugfix: Disembarking on a bridge should no longer make you stuck.
Bugfix: Erupt ability should again work on sandstone and other veins.
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