Tweaked base difficulty for investigating to be a bit easier overall.
You can also now get an extra bonus in areas that are considered valuable according to Archaeology, making fragments a bit easier to gain at higher levels in those locations.
New: Archaeology caches have been added
Once a report is completed enough, the center tile of that deed can then be found via “Get direction” on the report.
Using the “Get direction” function on the center tile of that deed will unearth an archaeology cache.
Inside the cache will be an assortment of unidentified fragments including a larger percentage of statue fragments and a relic of the former deed.
Amount of fragments is determined by archaeology skill and report ql with a minimum of 10.
Once unearthed the report will be consumed.
Change: Archaeology journal improvements
Journals will now hold a number of reports up to the ql of the journal, with a minimum of 22.
Placing a piece of paper or papyrus greater than 30ql inside the journal will automatically turn it into a blank report
Reports can also now be moved in and out of journals via drag and drop.
Tweaked the chances for location info to be recorded in a report to be a bit lower than previously to balance for caches.
Some Archaeology statues with solid bases can now have items placed upon them.
New: Shoulder pads are now dyeable.
Change: Metallic shoulder pads are now able to spawn from rifts as any metal type at a low chance.
Change: The Tin Rune of Jackal now correctly uses the spell version of Refresh and cannot be used while moving.
Bug fixes:
Bugfix: Marble statue of Vynora can now be improved.
Bugfix: Fixed a few more mission descriptions with items which were too generic.
Bugfix: Recipe list now correctly list lunchbox, tin instead of lunchbox, lead.
Bugfix: Fixed an issue with the improper triggering of the Kill a wild sly creature achievement.
Bugfix: Potion of butchery imbue now works properly when butchering a corpse.
Bugfix: Fixed watcher text when someone unloads a creature from a cage.
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