New: Added the kick action to Christmas parts to toggle their particle effects.
Change: If a kingdom ruler is currently a citizen of a village that is creating a PMK, they must now be removed from the village first.
Bugfix: Resource nodes are no longer destroyed instantly if the action is stopped prematurely.
Instead, the next action that collects resources from that node will have a percentage penalty to the number of items they can get.
If a player stops after collecting 3 of 4 possible items for example, the next collect action from that node will have a 75% reduction in the number of items found.
To prevent possible abuse, the number of items found by the next player will always be rounded down to the closest whole number.
Bugfix: Fixed empty equipped saddles showing the wrong model.
Bugfix: Fixed some issues with leading creatures near water and bridges.
Bugfix: Items placed on walls should no longer fall to the ground from shockwaves caused by the floor changing.
Bugfix: Removed the twist that some items like lamps or carpets had gained when placed on the ground.
Client Changelog
Bugfix: Slightly widened the “Quantity” column in the crafting recipe list window to prevent the column header and some material weight texts from getting cut off.
Bugfix: Fixed console message spam and improved console messages related to keybinds.
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