Patch Notes 03-JUL-2026

Server Changelog

  • Change: The spell effects applied from lightning grease and gale oil now only decrease over time if the vehicle is actually in motion.
  • Change: Sleep candy is now always created at a quality level of 75, to make decay more consistent and predictable.
  • Change: Sleep candy is now excluded from the inventory size limit.
  • Bugfix: Sleep candy now takes much less damage on each decay tick, so it should last significantly longer.
    • All damage on existing sleep candy has been removed.
  • Bugfix: Players should no longer sometimes be forcefully disembarked from ships with gale oil applied.
  • Bugfix: Possible fix for zombie pathfinding causing server lag.
  • Bugfix: Fixed being able to put upkeep chips into a starter deed.

Client Changelog

  • Bugfix: Zombies should now be more performant to render on the client and take up less GPU memory.