Marble Planters! Removed Weapon Enchant Decay

  • Removed enchant decay on weapons due to extreme rarity but overwhelming impopularity.
  • Humid drizzle should now properly save the disease state when used so that it doesn’t reset on server restarts.
  • Added marble planters as craftables. Should function in the same way as flowerpots.
  • Possible fix for minedoors not opening for enemies trying to enter shortly after passing.
  • Skillgain for battle camp guards were brought in line with kingdom guards.
  • Fixed so water doesn’t get the rarity when tempering and improving.
  • Fixed so you now can select a player when hovering over their face mask or ring.
  • Fixed bug in skill tracker where the “show progress to next skill” button is always unchecked by default.
  • Fixed for client crashing with out of bounds.