It should now be possible to lead creatures and drive/ride from bridges high up into houses.
Fix for teleporting when moving out from floors onto steep tiles.
Added in ability to see who planted an item (using examine).
Fix so items and creatures that were on bridge when it was destroyed, loose their link to the bridge.
Made wall collisions wider, to remove the see through feature.
If there is only one possible item to craft, it is auto-selected in crafting window by default (like sand+clay).
Non-premiums gives less to no skill in pvp due to some exploitability.
Chaos server: In order to deal with alt problems, non-premiums can only respawn in permanent cities and pmk capitals until a better solution can be coded.
This website uses cookies to improve your experience. We'll assume you're ok with this, but you can opt-out if you wish.AcceptPrivacy and cookie policy
Privacy & Cookies Policy
Privacy Overview
This website uses cookies to improve your experience while you navigate through the website. Out of these, the cookies that are categorized as necessary are stored on your browser as they are essential for the working of basic functionalities of the website. We also use third-party cookies that help us analyze and understand how you use this website. These cookies will be stored in your browser only with your consent. You also have the option to opt-out of these cookies. But opting out of some of these cookies may affect your browsing experience.
Necessary cookies are absolutely essential for the website to function properly. This category only includes cookies that ensures basic functionalities and security features of the website. These cookies do not store any personal information.
Any cookies that may not be particularly necessary for the website to function and is used specifically to collect user personal data via analytics, ads, other embedded contents are termed as non-necessary cookies. It is mandatory to procure user consent prior to running these cookies on your website.