Invasions from the moon Jackal! Team up, kill creatures and sacrifice their hearts to bring the next wave.
Rifts will spawn randomly over the server, away from deeds.
Source can also be sacrificed to open the rift if hearts are not available.
They will spawn on all servers.
Collect loot dropped by Rift creatures, with shoulder pads, rings, bracelets providing over two dozen different bonuses!
Bonuses from Rift equipment will be disabled on PvP servers (for now).
Invasions will be marked with a red light shining into the sky, they will appear 3 days prior to an invasion on PvE servers, and 1 hour prior to the invasion on PvP servers.
Cave dwellings!
Currently PvE only, they will come to PvP when adequate countermeasures are introduced.
They require reinforced flat floors.
Can be built up to 8 stories.
Plain stone building types only.
Can be built against walls on deed only.
Take fast decay when off deed
Unstable Client 4.00
New unstable client with the new rendering engine is also live!
Source Crystals can now be mined from any tile type.
Silver Mirrors can no longer be traded in containers.
Bugfix – Fixed a few grammatical and text errors.
Bugfix – Destroying altars now checks the ‘destroy items’ permission for allies and non-citizens
Bugfix – Scythes no longer take damage when harvesting non grain fields.
Bugfix – Movement speed on bridges corrected.
Bugfix – Attaching a lock to a group of items now only locks the first unlocked item.
Bugfix – Fences in arched walls have improved permission checks for destroying.
Bugfix – Unlocked and unmoored boats on PvP servers can now be dragged by anyone with the appropriate strength.
Bugfix – Keyholders can now take items from locked containers even if they lack permissions.
Bugfix – Corrected an issue which allowed some priests to pray at any altar.
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