Patch Notes 14 July 2016

  • Rift loot Tweaks
    • Tweaked distance to killing a rift creature to 4 tiles from 5 to get participation.
    • Participation levels tweaked from 10/20/40 to 15/20/60 points.
    • Following healing spells will now have a chance to gain participation when user or target are within the rift zone: Cure Light, Cure Medium, Cure Serious, Light of Fo, Heal, Scorn of Libila
    • Drain Health will have a small chance if the target is a Rift creature
    • Final loot table is now random between seryll, glimmer and adamantine lumps. Lump weight will be dependant on participation in the same manner as QL.
    • Rift creatures (except for champions and the warmaster) no longer have a chance to drop rift loot.
    • Rift loot will now have a chance to drop when the Rift is closed based on participation levels. Higher participation level will mean more chances to get a loot drop.
  • New Clothing
    • green cloth tunic
    • red cloth tunic
    • black belted vest
      • Each item requires a cloth shirt and water to start, and coloring components with a leather belt to finish. Recommended Cloth Tailoring skill is ~ 15-20
    • green cloth sleeve
    • red cloth sleeve
    • brown striped breeches
    • black cloth pants
    • green cloth pants
      • Each item requires a needle and cloth square to start, with coloring components to finish. Recommended Cloth Tailoring skill is ~ 15-20 as well
    • patchwork pants
      • Requires needle + wool square, skill is trivial
  • Removed small axe Combat Rating nerf.
  • Client update 3.99 zc http://www.wurmonline.com/2016/07/14/client-update-3-99-zc/
  • Bugfix – Text fix when creating new unfinished items, no more extra space and capital U.