Tweaked distance to killing a rift creature to 4 tiles from 5 to get participation.
Participation levels tweaked from 10/20/40 to 15/20/60 points.
Following healing spells will now have a chance to gain participation when user or target are within the rift zone: Cure Light, Cure Medium, Cure Serious, Light of Fo, Heal, Scorn of Libila
Drain Health will have a small chance if the target is a Rift creature
Final loot table is now random between seryll, glimmer and adamantine lumps. Lump weight will be dependant on participation in the same manner as QL.
Rift creatures (except for champions and the warmaster) no longer have a chance to drop rift loot.
Rift loot will now have a chance to drop when the Rift is closed based on participation levels. Higher participation level will mean more chances to get a loot drop.
New Clothing
green cloth tunic
red cloth tunic
black belted vest
Each item requires a cloth shirt and water to start, and coloring components with a leather belt to finish. Recommended Cloth Tailoring skill is ~ 15-20
green cloth sleeve
red cloth sleeve
brown striped breeches
black cloth pants
green cloth pants
Each item requires a needle and cloth square to start, with coloring components to finish. Recommended Cloth Tailoring skill is ~ 15-20 as well
Bugfix – Text fix when creating new unfinished items, no more extra space and capital U.
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