Patch Notes 30/NOV/17

General changes:

  • Wires can now be put into bulk bins.
  • Added explanatory note to Manage Roles for  “May Place NPCs” to indicate that the wagoner portion is citizen only.
  • Lurker in the woods cast pendulums will now show the name of the champion creature located instead of “presence”.
  • Lurker in the woods and Lurker in the deep cast pendulums will now scale according to server size:
    • 2048 tile servers will be power / 100 x 64 = tile radius.
    • 4096 servers will be power / 100 x 128  = tile radius.
    • 8192 servers will be power / 100 x 256 = tile radius.

Mission changes and fixes

  • If Freedom missions are not 33% complete after half the duration they will be set to expire in 12 hours after the check.
  • Lurker in the Dark cast pendulums will now also find mission traitors.
  • Bugfix:  Deep sea creatures spawned for missions should no longer spawn in shallow waters.
  • Bugfix:  Trees for missions should properly spawn in the perimeters of deeds instead of on deed or very far away.
  • Bugfix:  Traitor name and glow indicator should not disappear with server restarts if the mission is still active.

 

General fixes:

  • Bugfix: Fixed the issue with adding or removing the new brand group permission showed in history as Unknown.  It should now correctly indicate the name ‘Brand Group’.
  • Bugfix: Fixed the ‘That item is already busy’ error when dragging bulk containers after having emptied them.
  • Bugfix:  Combined archaeology armor pieces should now have a material type.