General changes:
- Wires can now be put into bulk bins.
- Added explanatory note to Manage Roles for “May Place NPCs” to indicate that the wagoner portion is citizen only.
- Lurker in the woods cast pendulums will now show the name of the champion creature located instead of “presence”.
- Lurker in the woods and Lurker in the deep cast pendulums will now scale according to server size:
- 2048 tile servers will be power / 100 x 64 = tile radius.
- 4096 servers will be power / 100 x 128 = tile radius.
- 8192 servers will be power / 100 x 256 = tile radius.
Mission changes and fixes
- If Freedom missions are not 33% complete after half the duration they will be set to expire in 12 hours after the check.
- Lurker in the Dark cast pendulums will now also find mission traitors.
- Bugfix: Deep sea creatures spawned for missions should no longer spawn in shallow waters.
- Bugfix: Trees for missions should properly spawn in the perimeters of deeds instead of on deed or very far away.
- Bugfix: Traitor name and glow indicator should not disappear with server restarts if the mission is still active.
General fixes:
- Bugfix: Fixed the issue with adding or removing the new brand group permission showed in history as Unknown. It should now correctly indicate the name ‘Brand Group’.
- Bugfix: Fixed the ‘That item is already busy’ error when dragging bulk containers after having emptied them.
- Bugfix: Combined archaeology armor pieces should now have a material type.
