
Additions & Changes
- New: You can now add notes to your friends list.
- New: You can now clean your furnaces after use and collect the ash which can be used in the creation of other products.
- Once a furnace goes out, or after being lit for 30 minutes and snuffed, ash can be collected with the ‘clean’ action by activating a shovel and right clicking the furnace
- This will provide firemaking skill
- Resulting quality is incluenced by firemaking skill and quality of furnace
- QL is based off your skill and the QL of the furnace (random QL based on both).
- New: Attempting to dye an item with not enough dye will tell you how much you need
- New: You can now paint/dye certain items with one color for the wood and another for the cloth portion.
- Dye is removed from the wooden sections with a wire brush
- Dye is removed from the secondary (cloth) sections with lye equal to half the weight required to dye the item in the first place.
- Note: Items that are currently dyed will have both primary and secondary sections coloured.
- New: Wood-type shaders have been added, so many items will once again show different hues for the different wood-types. This includes wood-types for the newly added trees which never had a different hue:
- Orange
- Linden
- Oleander
- Fir
- Chestnut
- Walnut.
- Change: With the addition of adding a second dye color to some items, all dye amount requirements have been reviewed and adjusted.
- Change: Adjusted affinity gain chances to favour skills more than characteristics. This change is aimed at avoiding the majority of affinities being characteristics and to result in skill affinities being more common. We will continue to monitor and adjust affinity chances in further updates if necessary.
- Change: Meditation abilities that only affect yourself are no longer affected by deed permissions.
- Change: Increased post grace period decay rate for offdeed red catseyes and waystones with only one valid link.
Client:
- The ability to accurately place items with the use of the mouse cursor has been added:
- To place an item, it must be possible to be in your inventory (not heavy objects or vehicles).
- Right click the item, and select drop > place.
- Default move is free move with the mouse.
- Holding CTRL will align to an 8×8 grid within a tile(64 squares within the tile).
- Holding ALT will align to a 4×4 grid within a tile (16 squares within the tile).
- Mouse scroll will rotate the object.
- Holding shift while mouse scrolling will rotate slowly for better precision.
- Improved loading times of settings window.
- Wood type will now show on equipped wooden things such as mallets, bows, and shields
Bug Fixes
- Bugfix: Fixed various spelling and text issues.
- Bugfix: Rare fishing spots will now correctly move when the season (and thus fish type) changes.
- Bugfix: PvP – Disabling lawful now lets you bypass anti-archery permissions and gives penalty for doing so
- Bugfix: Fixed an issue with mining or digging a tile corner from too far a distance.
- Bugfix: Horse and Hell Horse corpses should match the color of the live horse/hell horse.
- Bugfix: Fix for bulk bins taking the 5% tax tick immediately when moving them from deed to off deed.
- Bugfix: You should no longer lose total fillet weight when adding them to a bulk container. Fillets will still be reduced to .30 wt, but the quantity will be increased to reflect the total weight of the fillets before putting them into a bulk container.
- Bugfix: Tree stumps for centered trees will now also be centered.
- Bugfix: Fixed an issue which caused herbs planted while in inventory falling to the ground with the message that they will not fit in the planter rack.
- Bugfix: Fixed a bug which allowed a mine entrance to be opened onto a bridge.
- Bugfix: Wagoners have been instructed to keep their wagons repaired.
