Bugfix: Fixed crates and other bulk containers sometimes being marked as “busy” forever after transferring bulk items, preventing them from being moved.
Bugfix: Various fixes to lighting and fires.
All lighting and related effects will now move properly when an item such a fireplace or campfire is pushed, pulled, or placed.
Snuffing a campfire will now properly remove related effects.
Open fireplaces will properly go dark when becoming unlit due to running out of fuel.
Furnace fire lighting effects (for forges, ovens, etc.) will now more reliably adjust their color and brightness as the furnace runs lower on fuel.
The “fire is fading” warning message will now more reliably appear.
At very low temperature/fuel, examining a fire would tell you it was not lit even though it was. Examine will now display a new, more helpful message under those circumstances instead.
When placing already-lit items on top of other items, or in some other circumstances such as renaming them, the light could become far brighter than intended. This has been fixed.
Painted light sources, such as lamps, will no longer appear painted when placed on other objects, having only colored light instead, to be consistent with how they normally appear in-game.
Light sources placed on other items will more reliably change their displayed name when lit or snuffed, and when their temperature changes.
Client Changelog
Bugfix: Glow-runed items will now emit light properly when placed on top of other items.
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