Server Changelog
- Change: The goblin camp spawn chance and rate have been temporarily upped, returning to normal in 1 month. We’ll continue to tweak these value after the increased spawn event is over.
- Change: Fish should now move closer to the surface of the water when approaching their target, making them more visible.
- Bugfix: Fixed creatures teleporting to bridges above them, if the terrain below the bridge was close to water level.
- Bugfix: Fixed floors and wall plans not being removable in some cases where fences were involved.
- Bugfix: Fixed some issues with supported floor plans not being removable in some cases when a wall plan was on them.
- Bugfix: Fixed an issue with planning some supported floors being blocked.
- Bugfix: Plan floor action will now show an error in the right click menu if floors/roofs cannot be planned because the outer walls of a house aren’t completed.
- Bugfix: Fixed an issue that was blocking fishing from docks over deeper water.
- Bugfix: Fish will no longer dive underground when moving to a new tile.
- Bugfix: Fixed king regalia always being replaced even if all of the items still exist. All will now be replaced if one is missing.
Client Changelog
- Bugfix: Possible fix for more performance issues.
If you’re still having performance issues, such as low framerate or stuttering, after this update, please try disabling the in-game Wurmpedia, in the Gameplay tab of the launcher settings. We’re still investigating the possibility of the in-game web browser that we use for Wurmpedia causing issues on some systems.
