Change: The spell effects applied from lightning grease and gale oil now only decrease over time if the vehicle is actually in motion.
Change: Sleep candy is now always created at a quality level of 75, to make decay more consistent and predictable.
Change: Sleep candy is now excluded from the inventory size limit.
Bugfix: Sleep candy now takes much less damage on each decay tick, so it should last significantly longer.
All damage on existing sleep candy has been removed.
Bugfix: Players should no longer sometimes be forcefully disembarked from ships with gale oil applied.
Bugfix: Possible fix for zombie pathfinding causing server lag.
Bugfix: Fixed being able to put upkeep chips into a starter deed.
Client Changelog
Bugfix: Zombies should now be more performant to render on the client and take up less GPU memory.
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