Tents tweaked

  • A lot of tweaks were made to tents to make them work more like we stated. PLEASE NOTE that we made an error in the post where we describe the functionality – only the newbie tent does not need to be locked on the freedom servers. The other tents should work like normal containers and can be taken unless locked, as well as lockpicked in the wild. Subject to change if this makes them a lot less usable but there has to be a way of getting rid of tents littering an area.
  • You can now lock pavilions but they are not containers
  • Colour of vote-question reminder in event tab changed
  • Added a note to end of voting screen to say “There is no guarantee that any majority vote will result in the implementation or removal of anything.”
  • Added instructions to top of list of voting questions
  • Added permissions check (for desecration of altars on deed)
  • You can no longer bash wall plans
  • Source springs and fountains will now replenish more often
  • Changed so unhitch does not use an active item