In an ongoing effort to provide an enjoyable experience for everyone, the game rules have been updated. The “Abandoned Vehicles” section has been updated to the following:
On Deed Vehicles and Tents All vehicles, boats and tents that deed owners are not able to move themselves (drag, push, pull..) will be moved to the perimeter at mayor request via support ticket.
Please keep in mind that it’s your responsibility to be aware of the latest rules. You can find all game rules (and recent changes to them) here.
Valentine’s Day is around the corner, and to make this day even more enchanting, we’ve prepared a special small chest skin for you, which you can redeem for free!
New: Added the kick action to Christmas parts to toggle their particle effects.
Change: If a kingdom ruler is currently a citizen of a village that is creating a PMK, they must now be removed from the village first.
Bugfix: Resource nodes are no longer destroyed instantly if the action is stopped prematurely.
Instead, the next action that collects resources from that node will have a percentage penalty to the number of items they can get.
If a player stops after collecting 3 of 4 possible items for example, the next collect action from that node will have a 75% reduction in the number of items found.
To prevent possible abuse, the number of items found by the next player will always be rounded down to the closest whole number.
Bugfix: Fixed empty equipped saddles showing the wrong model.
Bugfix: Fixed some issues with leading creatures near water and bridges.
Bugfix: Items placed on walls should no longer fall to the ground from shockwaves caused by the floor changing.
Bugfix: Removed the twist that some items like lamps or carpets had gained when placed on the ground.
Client Changelog
Bugfix: Slightly widened the “Quantity” column in the crafting recipe list window to prevent the column header and some material weight texts from getting cut off.
Bugfix: Fixed console message spam and improved console messages related to keybinds.
Love is in the air, and we’re turning up the romance dial for Valentine’s Day! Whether you’re a seasoned duo or a solo artist with a flair for love, it’s time to showcase your creativity in the Valentine’s Day Art Contest.
Create some screenshot or artwork fitting the Valentine’s Day theme and share it with us for a chance to win a prize! All kinds of artworks are allowed, as long as they follow the game rules and are related to Wurm Online.
Want to butcher in style? The “Grimshadow” might interest you then – an elegant looking skin for the butchering knife, available in the Marks Shop at any settlement token in January/February!
“Grimshadow – An elegant weapon of silent death, its gleaming edge infused with the essence of darkness.”
We are currently working on a bigger update for the whole action system. One of the new features contained in that update is an easy way to bind multiple actions to a default key.
Today we want to give you a preview of its planned implementation and would love to hear your feedback about it.
New: Craftable “large barrel rack” item has been added to the game
New: Craftable “paper mask” item has been added to the game
Change: Resource Nodes Tweaks
Villages can now use the setting to disable resource node spawning even when no spirit templar is hired.
Snow pile resource nodes are now slightly more likely to spawn.
Snowball item count from snow pile nodes has been significantly increased in winter. For instance, snow piles below the snow line will now yield 8 snowballs instead of 4.
Snowball quality now drops significantly less than it did before with each successive snowball collected during the action, and should now be much higher on average.
Items that decay in inventory, including snowballs and food items, now have a grace period after creation during which they will not decay. This is similar to the grace period items have outside of the inventory, but is shorter, at 12 real-life hours.
Forage and botanize will no longer require you to be on solid ground.
Change: Hanging lamps and torch lamps can now be placed on walls.
Change: Dirty caskets and bottles will now show what server they are from.
Change: World-map stamps on cartography maps will now be properly removed when an eraser is used on the map.
Change: Rebalanced tool weapons and salves for PvP servers
Added 1 second to swing timer of sickle and scythe if a player is attacking another player on PvP servers.
Removed the effect of salves on weapons if a player is attacking another player on PvP servers.
Client Changelog
Bugfix: Fixed a client crash when clicking on a world-map annotation that is linked to a cartography map that is no longer in an atlas.
Monthly Skin
Added “Santa Beard”, a skin for the new paper mask item. Available in the Marks Shop at any settlement token through December.
“A luxurious Santa beard meticulously handcrafted from the finest sheep’s wool, providing a cozy feel and gentle warmth to your face.”
Silver Shop Changes
Added Adorned Shovel, a new shovel skin
Priced at 10 silver coins
Available at a 50% discount, for 5 silver coins, until January 11th 2023
Added a Busy Gnomes Pack with 3 new garden gnomes. The pack can be purchased for 20 silver coins, the individual garden gnomes are priced at 10 silver coins each. These offers are 50% off until January 11th 2023.
Foraging Garden Gnome
Fishing Garden Gnome
Blacksmith Garden Gnome
Only from December 22nd 2023 until January 11th 2023 (during the Christmas event) the following items will be available on the shop:
Soft cap: 5 silver coins
Snow lantern: 3 silver coins
From December 22nd 2023 until January 11th 2023 the following items will be on sale:
Adorned Shovel: 5 silver coins (instead of 10)
Busy Gnomes Pack: 10 silver coins (instead of 20)
Foraging Garden Gnome: 5 silver coins (instead of 10)
Fishing Garden Gnome: 5 silver coins (instead of 10)
Blacksmith Garden Gnome: 5 silver coins (instead of 10)
Merry Gnomes Pack: 10 silver coins (instead of 20)
Axeman Garden Gnome: 5 silver coins (instead of 10)
Miner Garden Gnome: 5 silver coins (instead of 10)
Drunkard Garden Gnome: 5 silver coins (instead of 10)
Sleep Powder: 2 silver coins (instead of 3)
5 Sleep Powder: 8 silver coins (instead of 12)
10 Sleep Powder: 15 silver coins (instead of 20)
20 Sleep powder: 25 silver coins (instead of 35)
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