Kingdom changes

  • Custom kingdom items no longer should revert to template kingdom when the kingdom disbands. Most Black Legion items have returned.
  • Appointments no longer work for kingdoms with too low population (under 25 premium players).
  • Fix for building house walls above or below a fence.

Transmutation liquids live

  • Transmutation Liquid which convert tiles and make it possible to create resources such as clay are now live on Epic and Freedom, but currently disabled on Chaos until we’ve evaluated the effects a bit more. Epic requires kingdom influence to create.
  • Changed animal pregnancy examine message to show that it is the days remaining.
  • Fix for double pray in menu when deity is mountain god and water god.
  • Fix for fences blocking surface mining when they should not.
  • Prevented some crude items being used for sacrifice missions.
  • Fixed an issue with unload_cargo, where you could use the bind on the contents of a crate, which would bug it out.

Fixes and loot planted stuff

  • Fix for village invitations and team management popups (part 2).
  • Changed so can pack tiles as deep as you can pave them. Only NW corner is checked.
  • Archery fix so you can kill horses on enemy deeds on PvP servers.
  • Made permissions so that enemy of the planter can take the planted item.
  • Possible fix for entering and leaving caves on carts.

Item movement/loading changes. Fix for Team and Village invitations.

  • Made item movement 5 times faster while character is on deed and have proper permissions.
  • Made load/unload 2 times faster off deed and 10 times faster on deed.
  • Made planting off deed slightly faster and on deed much faster.
  • Fix for village invitations and team management popups.
  • Fix for permissions check for archery.
  • Fixed a bug with converting deeds to a PMK where it wouldn’t properly check if there is any enemy influence or village nearby.
  • Change so floors act like walls for Vynora.
  • Lowered height at which fences can be built.
  • Fixed bug preventing rose seedlings from spawning on tall and wild grass.
  • Low quality iron can be found while foraging on grass.
  • Added small chance to rummage flint from rock times.
  • Fix so cannot cast dirt spell on containers that have liquid in.
  • Fix for replacing a lock to gates off deed if a lock is already attached. Note: attaching a lock gives you the ownership of the gate.

Permissions, Magical Walls, Fires, Sounds and Fog Spiders

  • Lowered volume of wooden beam to better match volume of log it is made from.
  • Removed Magic Wall creation from source salt due to balancing issues and redundancy.
  • Fix for snuffing fireplaces not removing the fire effect.
  • Fix so cannot surface mine next to a fence.
  • Fix for archery killing any animal regardless of deed permissions.
  • Trellis Size changes to be more realistic (was same as collossus) – only affects new trellis.
  • Limited take broadcast spam to 10 tiles. Only really affects very large items (e.g. old trellis).
  • Added changing settlement name to the settlement settings screen, still requires the resize permission.
  • Fix so cannot create a campfire if there is already a lit one on same tile.
  • Corrected the sounds played when you start making a wood mine door and floor boards.
  • Changed it so cant do a confession on an invulnerable player, e.g. they must have moved.
  • Added rarity description to examine of unfinished items.
  • Removed smithing sounds when making wool hats.
  • Fog spiders should now show up properly.
  • Rummaged rock iron now smelts to a 0.8kg lump instead of a 0.2kg lump.

WSA: Model updates

Wurm Service Announcement

Friday saw a major update for the graphics pack, with the conversion to a new model system. Some of these models are displaying incorrectly, and we are working on collecting a complete list of which models are incorrect. If you could list any strange models you see on this thread, we will have them fixed and updated as soon as possible!

We have also heard a few reports of decreased performance, travel lag, and issues with memory leaks. In order to track what may be causing this, please check out our thread here and provide as much information as you can.