More Tower Guards AI

  • More work on tower guards to make them more responsive towards conquering. As a consequence the previous conquering ban has been lifted.
  • Miscommunication led to Chaos being excluded from the increased loot yesterday. Fixed.

Dragon loot tweaks

  • Dragon scale and hide loot amounts were increased on non-pvp servers.
  • There is now a pool for distributing dragon scale and hide pieces reserved for the more enabled characters with higher fight skill or characteristics and priests. Other players will still receive from the smaller pool and all players will receive blood as usual.
  • Unique meat is now protected from butchering.
  • Uniques should now bash mine doors more properly (was a bug).
  • A bug with Mine Door permissions remaining after destruction was fixed.

Fixed some collision issues

  • Some collision issues were fixed which should affect creatures pathing and players teleporting.
  • Removed scenario karma bonus when moving a deity on Valrei.
  • Removed negative reputation restriction for joining HOTS villages.
  • Below surface creatures are now more properly counted towards village ratio.
  • Fixed so sheep and bison are able to be milked.
  • Fix for bridge decay.