New Elevation map live!
- The Elevation server is open with the new map. Good luck everyone!
New Elevation Map
Because of the negative feedback on the first image of the new Elevation server, we have generated a new map. The feedback is positive this time, so this is what we’ll go for!
You can check the new map out at
http://ewild001.game.wurmonline.com/map.jpg
Elevation has been shut down and we’re on schedule for Wednesday the 15th for the releasing the new map! We’ll update the map tomorrow with starter towns and other locations on it.
News Update: Work and Progress. Week 15
New Deity!
- There’s a new deity in Wurm – Tosiek has ascended and became the first player in the game to found his own religion! There are people converting already. Some quirks still remain and converting is a bit of a gamble.
- Some initial issues with alignment related to the new religion were fixed in this update.
News Update: Work and Progress. Week 14
PvE missions bugfix plus anti griefing measures
- You can now only spawn in the capital as citizen or ally if it’s not also the starter town
- Archery towers now shoot kos players on pvp servers
- A bug with missions generating on PvE servers was fixed
- Happy Easter!
Warmachine tweaks
- The trebuchet now has a firing delay
- The siege shield can now be pushed and pulled easier on pve servers
- In order to create more land we lowered the ocean water level on most servers by 3-4 meters on average
Valrei balancing
- The Deities on Valrei now have the same start values.
- Made it possible for the Key of Heavens to drop every scenario even if the winning Deity already has a demigod companion.
War machines enabled
- The Trebuchet, Ballista, Siege Shield, Spike Barrier, Magical Turrets and Archery Towers that were tested on Challenge are now live on all servers! Expect further tweaking as more feedback trickles in.
- Fixed Epic mission names.
- “Rumours of” typo fix.
- Meditation path change delay of 24 hours added



