Hotfix: 29/09/17
- Branded corpses may now be butchered by those with appropriate permissions.
- Corrected issue causing Life Transfer to heal attacker when no damage is dealt.
Patch Notes 28/SEPT/2017
Changes and additions
- Corpses of branded animals can only be looted by those people who had ride/lead permissions on that animal prior to it’s death and it’s only ‘protected’ in that manner until server restart.
- Note:
- You do not have to be a villager of the animal brand – you just need to have had ride/lead permission prior to the animal dying.
- People without permission cannot take, open, butcher, bury or move the corpse.
- This protection is removed with a server restart – at that time the corpse is available to anyone.
- You may now eat food from locked containers inside buildings if you have May Enter permission for the building and May Open permission for the container.
- Right clicking on containers with drinkable liquid in them will now give you the drink option.
- Renamed shelves inside a container will no longer show the shelf item or wood type, just the custom name.
- Shelves inside containers will now have the owner set to the creator or the last person to pick up/drop the unit instead of the container itself being the owner of the shelving.
- Adjusted the enchant decay system to work better with actions that are cancelled or end prematurely.
- Tree collision has been enabled.
- 3 new tapestries from the 2017 Tapestry Contest have been added.
- Tapestry of Mclavin,
- Tapestry of Ehizellbob,
- Tapestry of Evening,
- Lady Fighting Anaconda HoTA statue has been added back into the mix after its bumpy debut in May 2017.
Creature movement changes (Celebration only)
- Creatures should no longer pile up on the edges of water
Bug Fixes
- Bugfix: Fix for ‘cursed’ HoTA statues with RGB of 0 0 0.
- Bugfix: Fixed some messaging and text errors.
- Bugfix: Burnable items that degrade ql instead of damage should now properly fuel lit items.
- Bugfix: Removed the hedge and flowerbed options from the crafting menu when inside a mine.
- Bugfix: You will no longer gain life from Life Transfer when the damage is nullified by the creature.
Client Updates
- General fixes and stability improvements.
- A display brightness slider has been added to the client settings under the graphics tab.
- Fixed invisible tile decorations (grass, crops etc).
- Added color coding of damage in inventories (yellow/orange for 0-20 damage and red for 20+ damage) as well as option in settings to toggle this feature.
- Archery keybinds have been corrected:
- SHOOT
- SHOOT_LEGS
- SHOOT_TORSO
- SHOOT_FACE
- SHOOT_HEAD
- SHOOT_RIGHTARM
- SHOOT_LEFTARM
Valrei International. 037
Valrei International. 036
Client Notes 4.0.9
- Bugfix: Ticking the experimental pack no longer freezes the update which prevented logging in.
- Bugfix: Fixed missing bridge tile corners.
- Bugfix: Fixed a crash when fullscreen was turned on.
Valrei International. 035
Patch Notes 7/SEPT/17
Additions and changes
- A new rack can be crafted for the storage of empty Bulk Storage Bins.
- This rack can hold 30 empty bulk storage bins.
- You now have the ability to build high fences in arched walls.
- A new storage unit can be crafted which contains 4 bulk storage bins inside which can be filled.
- These units will require 50 fine carpentry to build.
- Planting catseyes off deed becomes faster as your paving skill increases.
- Blessed lamps on highways will no longer decay.
- We have disabled giving out the Key to the Heavens until the full Epic/Valrei update is complete.
- Enchant decay on tools when using them has been changed to a more linear system.
- Previously, every five seconds of an action had a chance to reduce the enchant by 1.
- With the new system the chance will only occur once per action, and be based on the length of the timer.
Bug Fixes
- Bugfix: Fix for error being thrown when attempting to level a ceiling if the floor below it was not level.
- Bugfix: Crates in a crate rack on deed with more than 30 days upkeep will not decay.
- Bugfix: Small chests can no longer be mailed if locked.
- Bugfix: Fixed some spelling and text errors.
- Bugfix: Fixed an issue which caused cooking tools to not take damage when used.
- Bugfix: Warmachines should no longer function between world layers.
- Bugfix: Mask of Rebirth has been removed from the Missions items list.
- Bugfix: Fixed an issue which caused cooking tools to not take damage when used.
4.0.8 Client Changes
- Dyed object colours will now correctly display with GLSL shaders disabled.
- Client resolution and fullscreen mode can now be changed again while in-game.
- Water reflections will no longer appear above the water.
- Distant trees will now have the correct texture in winter.
- Another issue causing duplicated players and objects has been addressed.
Client Changelog 4.0.7
- Fixed an issue with GLSL shaders on Intel HD graphics causing invisible terrain.
- GUI skins can now be changed without needing to relaunch the client.
- Fixed an issue with duplicated images of items and players.
4.0.6 client release!
The 4.0.6 client is now the stable client with improved performance, lighting, and many other features.
A low memory version is also available and can be found here:
https://old.wurmonline.com/client/wurmclient_lowmem.jnlp
If you have issues please report them here:
https://forum.wurmonline.com/index.php?/topic/157281-stable-40-client-bug-megathread/
NOTE: If you ran your client with a batch file with memory modifiers PLEASE DO NOT USE THIS. The new client has a different setup and running this is likely to cause crashes and other conflicts.





