- ‘/tinvite <player>’ command has been added. This command lets you invite a player to your team. The player who is being invited must have /invitations turned on.
- Using archery target will no longer give double event messages.
- The ‘Shield of the Gone’ status icon will now appear properly, like the other meditation passive status icons.
- The /stuck command can no longer be used in combat
- Throwing hot liquids was balanced
- Zombie milk was balanced
News 83: The Week After
Birdcage, restriction changes
- Fixed a minor issue with using tomes (for the first time), where it would check if you’re outside a mine, instead of inside.
- Kings now have two titles: their normal king title followed by their normal title. This normal title can be changed.
- Fix so kiln can be made indoors as not restricted them being used only outside.
- Added display of signature for ‘fire’ items, and added creator for kiln.
- Added sig for crates (as they were already on bsbs).
- Increased depth that tiles can be paved.
- Fixes for pvp (epic) permissions.
- Fix for some minedoors not being able to be remotely managed.
- Added birdcage.
- (PvE) Auto-add some permissions when an animal is branded.
- Added 1st tile of perimeter to Deed Planner map export.
- Fixed bug in Deed Planner related to deeds being shifted one tile horizontally while exporting.
News #82: Wurm Unlimited Release!
Amphoras and Kiln
- Added Large and Small Amphora and Kiln.
- Possible fix for uneven creature distribution on large maps. Seeing the result of this will probably take a week or two and note that creatures usually don’t spawn in the vicinity of online players.
Own mount attack fix
- Allow settlement may pass gates work even if some permissions exists for gate.
- Fix for feeling bad about bashing floors when you have modify permissions.
- Removed possibility to attack your own mount on PvE servers.
- You should now be able to invite offline players to your village using /recruit <playername>. The player should use the command /join. Check /help for reference.
Item fixes
- Fix for dragging unlocked small carts when you do not have an item active. Also applies to catapults.
- Fix for clay containers.
- Fix for rotating various items, e.g. large anvil.
- Fix for config twitter for villages.
Wurm Unlimited Stream: Link & Time!
Just a quick reminder that we’ll be streaming an exclusive beta preview of Wurm Unlimited at 8PM CEST today.
I now have a link to give you to the stream: http://www.twitch.tv/docterchese
I’ll be hosting the stream and will be joined by any devs who are around (who I will force to join us!) for an informal chat and a look at some WU features. I’d like to briefly look at adventure mode, and then show off the dedicated server aspect of WU while demo’ing some GM tools, while interacting with chat and having a bit of fun. If lots of people request something then we’ll look at/answer it too.
If you can’t make it, then I’ll be uploading a recording of the stream to YouTube so you can watch along after the fact.
-Docterchese, Public Relations Officer
News #81: Wurm Unlimited Developer Stream
Settings fixes and a Rose Trellis
- Fix for unlocked off deed vehicles, so can command them.
- Added rose trellis.
- Added Plant and Take ability for Large barrels and Tubs. All existing Large barrels and Tubs will be auto-planted. This is so these bigger containers can be used to hold dye to paint bigger items (providing you have the strength). This is in preparation for removing fountain backpacks etc.
- Fix for faster decaying buildings.
- Fix for missing turn options on various items.
- Fix so gates on deed cannot be managed by all citizens (unless they have the manage allowed objects permission).
- Fix so dropping a locked item will not change its owner.



