Challenge! – Extensive Release Notes
News Update: Work And Progress. Week 49
Tile type changes
- All tree tiles are now of the new type.
- Lightning Karma Spell damage was toned down for many items.
- Fix for missing plant options on mycelium.
- Fix for Nature menu showing Plant Flowers when using thatch/mixed grass on dirt.
Planting options
- Spelling/Grammar fixes in Village Info screen.
- Grammar fix: “followers now have the attention”.
- Added new action so can plant sprouts in center and naturally.
- Moved nature actions for trees to be under nature. Also redone the grass and dirt ones.
Client:
- Fix for item piles sometimes not visible when having lod on.
- Added GATHER, SHEAR, PLANT and PLANT_CENTER (for keybinds).
- Fix for Array out of bounds crash.
News Update: Work And Progress. Week 48
Mailbox/Portcullis fixes
- Fix for mailboxes loosing their ability to send mail
- House Portcullis can now be picked
- Fix for illusion getting stuck when dying or using portals
- Gold & Silver Necklace + Rings are live and visible on Players
News Update: Work And Progress. Week 47
Yesterday’s changes
Server:
- Added in permission checks for GATHER, also allowed making lawns in your own perimeter
- Fix for commune
- Fixed the faith zone spam on Xanadu
Client:
- Keybind interface: Added missing buttons, and if you are binding a button in the console that is missing in the interface it will now be saved and loaded properly
- Fixed fire and smoke effect position on fireplace
- Fixed bug where doors and gates did not animate
- Added console commands for saving/loading toolbelt
- Toolbelt should now properly save slots after an arrangement is loaded
- Toolbelt icon loading moved out of event thread






