Goodbye Affliction, Hello Affliction!

  • The new Affliction map is live! You can find the old map dump at http://ehome003.game.wurmonline.com/images/
  • Due to bugged tiles caused by trees growing we had to revert the other maps to a version that was backed up about 6 hours ago. We are sorry that some of you were negatively affected and we try to mitigate that by adding sleep bonus next restart.
  • The new plain wall types should be live now.

Less than 24 hours to new Affliction map

The People of the Horde of the Summoned have discovered more suitable islands to settle on. Tomorrow during standard maintenance time (11 AM CET) we wipe the Affliction server and launch a new 64 square kilometers map. All structures and items will be deleted unless they are in the bank or in your inventory. All HOTS players will be put at the starter deed. Players from other kingdoms will end up wherever they logged out.

We’ve generated a very open map with lots of water and places to settle. There is little to no mycelium yet but it will start spreading as you settle in.

Below you can find a small preview of the lands. Enjoy!

New affliction

A view over the new island region

Trellises and Sheep

  • The long awaited sheep are now live. You can cut them and keep the wool but we are adding production options later.
  • You can now construct vine trellises
  • Plate armour now has the same arrow block factor as chain
  • Creature spawn rates have been looked into and balanced
  • Epic legendary titles added

Affinities, Scenario points

  • The “Tickets” for receiving Scenario Items now require at least 300 Scenario points, so at 300 points you receive your first ticket
  • Never-been-premiums no longer see affinities due to undesired farming
  • A bug where changing capital for permanent kingdoms also changed the spawn point for portals

Mailbox Size (!), Spell tweaks, armour bugfix

  • Mailboxes now have a lot larger size
  • Armour bugs were fixed
  • Archery and spellcasting armour limitations no longer interrupt the action, but instead adds to the difficulty since it is considered less annoying.
  • Tornado casting time is now 15 seconds instead of 30
  • Spell resistance ticks are now every 7 seconds so it lasts a bit longer
  • Fungus Trap damage was tweaked down
  • Tentacles damage was tweaked down
  • Rotting Gut damage was tweaked down