Bugfix: Fixed crates and other bulk containers sometimes being marked as “busy” forever after transferring bulk items, preventing them from being moved.
Bugfix: Various fixes to lighting and fires.
All lighting and related effects will now move properly when an item such a fireplace or campfire is pushed, pulled, or placed.
Snuffing a campfire will now properly remove related effects.
Open fireplaces will properly go dark when becoming unlit due to running out of fuel.
Furnace fire lighting effects (for forges, ovens, etc.) will now more reliably adjust their color and brightness as the furnace runs lower on fuel.
The “fire is fading” warning message will now more reliably appear.
At very low temperature/fuel, examining a fire would tell you it was not lit even though it was. Examine will now display a new, more helpful message under those circumstances instead.
When placing already-lit items on top of other items, or in some other circumstances such as renaming them, the light could become far brighter than intended. This has been fixed.
Painted light sources, such as lamps, will no longer appear painted when placed on other objects, having only colored light instead, to be consistent with how they normally appear in-game.
Light sources placed on other items will more reliably change their displayed name when lit or snuffed, and when their temperature changes.
Client Changelog
Bugfix: Glow-runed items will now emit light properly when placed on top of other items.
Change: Made Defiance starter deed permissions consistent with other PVP servers.
Change: Erupt is now only able to make a tile a max of 40 slope higher then its surrounding tiles, it is still able to fill in pits that are lower then 40 slope. Erupt will still turn tiles to lava if the slope is too high, just not add any additional slope to it.
New: Added a new title for 100 skill in Animal Taming. Congrats Moogien!
Client Changes
Bugfix: Made Keybinds work on items in the two crafting window slots.
Change: Tooltip Updates:
Butchering imbue no longer shows up as null in the tool tips.
Brass rune of Jackal was misnamed as RBsJ and has been updated to RBrJ to be consistent with other brass runes.
October’s Monthly Skin!
October’s “Menacing Medium Maul” skin will help you deliver some satisfyingly spiky bonks to your enemies! Available through the month of October in the Marks Shop at any settlement token, this skin can be applied to a Medium Maul to give it a unique and fancy look.
Removed 1 wave from rifts, this reduces the total creatures spawned by about 40%
Rift Warmaster now gives 20 points instead of 1.
Change: Change to the Defiance Meditation cap:
The meditation level cap has been removed from Defiance, only knowledge will gain any effect from above the normal Defiance meditation cap still for now but any path can level it up as high as they want.
Reduced the time cool down between meditation level ups for defiance by half, the skill requirements will stay the same and this will effect all paths and all levels.
Client Changes:
Fix: Fixed a shader crash on new Mesa drivers.
Fix: Buffed Fog – it should now show better in the modern renderer.
Another issue of the Valrei International has arrived, hot off the press with more information on what to look forward to in Exploration Update Part Two!
Change: Crude axe is now updated to use hatchet skill instead of pickaxe.
Change: When a player manually returns mail it will now last 2 weeks instead of 1 week before being deleted.
Client Changes
Bugfix: Statues and other ground objects will glow again when equipped with a glow rune.
Bugfix: Items that are both dyed and have a colour rune attached will now display their dyed colour when placed on the ground.
Change: Tweaks to creature condition colours on modern renderer.
Bugfix: UI client issues
Fixed text scaling on friends/support tabs.
Added show detailed hover option to options window.
Freelook mode will now have a crosshair again.
Added option on skill tracker to scale text size to the width.
We have also made a few optimizations to hopefully address some of the recent lag issues.
September’s Winged Helm Skin!
September’s monthly skin is the “Winged Helm”, invented by R. Plimey in 908 after an unfortunate horseback collision with an eagle. Available through the month of September in the Marks Shop at any settlement token, this skin can be applied to an Open Helm to give it a unique and fancy look.
The newest issue of the Valrei International has arrived, and brings a sneak peek at a portion of Exploration Update Part Two!
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