- Fountain pan timers have been extended to accommodate time for switching to other storage option in next update.
- Restart to correct kingdom influence bug on Chaos
Weekly News #43 Treats, no Tricks.
Cooking testing now open!
http://forum.wurmonline.com/index.php?/topic/146225-now-were-cooking/
Testing will remain open until 27/10/2016, take part and win prizes!
Weekly News #42
Unstable client update 4.00-18ab465
Various bugfixes. Please use this client version number when reporting bugs you encounter.
Patch Notes 13/OCT/16
- Added additional checks to prevent unattended combat skill gain. Skill gain will now stop after a period of time with a cooldown per animal.
- Added additional checks for BL player gods to address alignment issues when changing gods.
- Zombie infestation can no longer be cast on PvE servers.
- Bugfix: Removed “add to crafting window” option on trebuchet.
- Bugfix: Disabled battle camp and dueling ring push/pull actions which had no effect.
- Bugfix: Can now repair a boat while commanding it.
- Bugfix: Aiming ability is now recalculated correctly after switching weapons in combat.
- Bugfix: Corrected characteristic skills showing as 20 instead of 30 for characters that have lost premium.
- Bugfix: Corrected several text grammar and spacing mistakes.
- Bugfix: Planting flowers will no longer use all flowers if queued on a single tile.
Art Update: 10/OCT/16
- Returned glow to red hatted gnomes.
- Added Mouth of Vynora model.
- The Phobia Mode blob model has been made larger.
- Modified unfinished rope fence so it can’t disappear in walls
- Fixed unfinished cloth item pile displaying incorrect model
Weekly News #40
Hotfix 7/OCT/16
- Bugfix: Players will now be able to become followers of deities again.
- Bugfix: Fixed issue with looting creature corpses on PvP servers.
Patch Notes 6/OCT/2016
- Added title for 100 Chain Armour Smithing.
- Scaled down damage done to armor from arrows.
- Equip timers have been removed from combat until a better PvE solution has been found.
- Reversed the stop leading priority fix so that you can again lead, breed, stop leading.
- Bugfix: Fixed bug which did not prevent traders from being placed underground.
- Bugfix: Fixed an uncommon bug which resulted in skill loss when destroying a building wall due to a conflict of deed and building permissions.
- Bugfix: Fixed a bug which allowed a mayor of one village become a citizen of another via the /recruit method.
- Bugfix: Logs from chopping rift trees now display the proper wood type in a pile.
- Bugfix: Fix so that anti-looting with enemies in local checks above and below ground.
- Bugfix: Converting to Libila while in a HoTS PMK will not also convert you to HoTS.
- Bugfix: Fix to allow converting to a player god as a HoTS template PMK.
- Bugfix: Tweaked the build distance for walls and fences.
- Bugfix: A better fix for being able to stop leading a hell horse if it attacks without affecting the lead, breed, stop leading queue priority which suffered with the first fix.
- Bugfix: Fixed a bug that would not allow you to continue building floors, roofs and stairs in the crafting window for buildings on deed.
- Bugfix: Fixed a bug where some items which were not lockable displayed the attach lock option while being held in inventory.
- Bugfix: Addressed potential causes of items giving the ‘cannot used while banked’ message. Improved tracking of banked items to help with further diagnosis if necessary. If you wind up with an item giving that error message please log a support ticket ingame.



