- Made item movement 5 times faster while character is on deed and have proper permissions.
- Made load/unload 2 times faster off deed and 10 times faster on deed.
- Made planting off deed slightly faster and on deed much faster.
- Fix for village invitations and team management popups.
- Fix for permissions check for archery.
- Fixed a bug with converting deeds to a PMK where it wouldn’t properly check if there is any enemy influence or village nearby.
- Change so floors act like walls for Vynora.
- Lowered height at which fences can be built.
- Fixed bug preventing rose seedlings from spawning on tall and wild grass.
- Low quality iron can be found while foraging on grass.
- Added small chance to rummage flint from rock times.
- Fix so cannot cast dirt spell on containers that have liquid in.
- Fix for replacing a lock to gates off deed if a lock is already attached. Note: attaching a lock gives you the ownership of the gate.
News #6 Alche-Madness
Permissions, Magical Walls, Fires, Sounds and Fog Spiders
- Lowered volume of wooden beam to better match volume of log it is made from.
- Removed Magic Wall creation from source salt due to balancing issues and redundancy.
- Fix for snuffing fireplaces not removing the fire effect.
- Fix so cannot surface mine next to a fence.
- Fix for archery killing any animal regardless of deed permissions.
- Trellis Size changes to be more realistic (was same as collossus) – only affects new trellis.
- Limited take broadcast spam to 10 tiles. Only really affects very large items (e.g. old trellis).
- Added changing settlement name to the settlement settings screen, still requires the resize permission.
- Fix so cannot create a campfire if there is already a lit one on same tile.
- Corrected the sounds played when you start making a wood mine door and floor boards.
- Changed it so cant do a confession on an invulnerable player, e.g. they must have moved.
- Added rarity description to examine of unfinished items.
- Removed smithing sounds when making wool hats.
- Fog spiders should now show up properly.
- Rummaged rock iron now smelts to a 0.8kg lump instead of a 0.2kg lump.
WSA: Model updates

Friday saw a major update for the graphics pack, with the conversion to a new model system. Some of these models are displaying incorrectly, and we are working on collecting a complete list of which models are incorrect. If you could list any strange models you see on this thread, we will have them fixed and updated as soon as possible!
We have also heard a few reports of decreased performance, travel lag, and issues with memory leaks. In order to track what may be causing this, please check out our thread here and provide as much information as you can.
Weekly News #5 Good Neigh-bours
R2768 – Model format update
All models in the graphics.jar have been converted to our new format .wom, which will greatly reduce loading times and should help with traveling lag. Enjoy!
Movement code updated successfully
- In an update today most movement related issues were cleared out and you should notice any remaining glitches only rarely if at all. Precision in positioning is now increased and moves are propagated more frequently from the server. Rejoice!
Bit of issues to sort out still
- Issues with mount movement still remain – they surface mainly on the larger servers like Xanadu and for players with higher latency when embarking on vehicles. We discussed in the team about reverting to the client and server code from a week ago but eventually it was decided to keep the current code live during the weekend. We are close to sorting the remaining issues out and it should be done by the start of next week. Meanwhile, we apologize for the situation and thank you for your continued patience!
Weekly News #4 I like to move it-move it
Movement progressing and other stuff
- A few movement issues may remain but most have been tackled and no serious ones should be live. Thank you for your patience with this – the game should be a lot more responsive and accurate when it comes to player positioning in the future.
- Fix for auto-lighting fireplaces.
- Fix so server is shown per message again in ca help.
- Weaving magical walls now costs a lot more.
- Fix for village destroy permission to work on structures.



