Challenge! – Extensive Release Notes
R2325
——2014-12-09——-
- Selectbar gui graphics
- Preparations for challenge server
- Changed portcullis sound so it can be used with the “door sound” option in sound settings
- Reattached bottom polygons on bsb
- Updated combat sounds
- Converted some more models to collada
- New fireball effect
- Better control over origin of ammo for siege engines
- Spellcasting animation for female chars
- More LOD
News Update: Work And Progress. Week 49
Tile type changes
- All tree tiles are now of the new type.
- Lightning Karma Spell damage was toned down for many items.
- Fix for missing plant options on mycelium.
- Fix for Nature menu showing Plant Flowers when using thatch/mixed grass on dirt.
Planting options
- Spelling/Grammar fixes in Village Info screen.
- Grammar fix: “followers now have the attention”.
- Added new action so can plant sprouts in center and naturally.
- Moved nature actions for trees to be under nature. Also redone the grass and dirt ones.
Client:
- Fix for item piles sometimes not visible when having lod on.
- Added GATHER, SHEAR, PLANT and PLANT_CENTER (for keybinds).
- Fix for Array out of bounds crash.
News Update: Work And Progress. Week 48
Mailbox/Portcullis fixes
- Fix for mailboxes loosing their ability to send mail
- House Portcullis can now be picked
- Fix for illusion getting stuck when dying or using portals
- Gold & Silver Necklace + Rings are live and visible on Players
News Update: Work And Progress. Week 47
R2261
——2014-11-19——-
- Updated food storage bin model
- Updated Bone Altar and Altar of Three
- Tweaked gold crown
- Updated Hatchet
- Updated stone parapets to better match the house walls
- Fixed glimmersteel pickaxe
- Glued small bell to hand
- Updated stone house wall distant textures





