Improvements to Challenge

  • Approx once per hour on the Challenge server, the village tokens now spawn rock shards and an iron lump of moderate quality level. Since the current map lacks those vital resources in most places this was deemed require .
  • The central spawn rates have been tweaked since it was a bit too much in some cases
  • Sleep bonus has been awarded on the other servers due to the extensive downtime during release
  • Graphics and sounds have been added to the most important spawns on Challenge. The initial problem where they caused lag is also fixed.
  • New players are now recommended to use the Far bases when selecting Challenge->Storm on the login server.
  • The Storm server twitter account has been activated at https://twitter.com/stormchallenge
  • Finally a note regarding Unique creatures and Artifacts on Challenge: Some Uniques exist, and Artifacts have spawned.

R2325

——2014-12-09——-

  • Selectbar gui graphics
  • Preparations for challenge server
  • Changed portcullis sound so it can be used with the “door sound” option in sound settings
  • Reattached bottom polygons on bsb
  • Updated combat sounds
  • Converted some more models to collada
  • New fireball effect
  • Better control over origin of ammo for siege engines
  • Spellcasting animation for female chars
  • More LOD

Tile type changes

  • All tree tiles are now of the new type.
  • Lightning Karma Spell damage was toned down for many items.
  • Fix for missing plant options on mycelium.
  • Fix for Nature menu showing Plant Flowers when using thatch/mixed grass on dirt.

Planting options

  • Spelling/Grammar fixes in Village Info screen.
  • Grammar fix: “followers now have the attention”.
  • Added new action so can plant sprouts in center and naturally.
  • Moved nature actions for trees to be under nature. Also redone the grass and dirt ones.

Client:

  • Fix for item piles sometimes not visible when having lod on.
  • Added GATHER, SHEAR, PLANT and PLANT_CENTER (for keybinds).
  • Fix for Array out of bounds crash.