Patch Notes 21-DEC-2022

Server Changelog:

  • Bugfix: Added missing space in metal ink pot examine text.
  • Bugfix: Fixed dead deed treasure maps generating with wrong settings. If you have a broken map from this bug open a ticket and a GM will get it resolved for you.
  • Change: Added more information on survey examine message.
  • New: Added feedback if you’re surveying in a place with reduced skill gain.
  • Bugfix: Disabled placing items on doors and gates for now till we can support this better later.
  • Bugfix: Fixed survey actions being able to be completed with any item via keybind.
  • Bugfix: Fixed rift beasts taunting other rift creatures to attack them instead of players.

Client Changelog:

  • Bugfix: Tweaked turning changes to make them feel more smooth again. (Let us know how these changes feel to everyone)
  • Bugfix: Fixed maps not showing to some players in the world when placed.

Cartography is here! (And December’s monthly skin is, too)

December’s “Festive Light of the Gods” skin transforms your candelabra into a lovely spinning festive decoration, just in time for the holidays! Available through the month of December in the Marks Shop at any settlement token, this skin can be applied to any candelabra to give it a unique and fancy look!

Today’s update introduces the Cartography Skill to the world of Wurm Online, so pack up those range poles and dioptras and get ready to map it all out! To learn more about Cartography, click the image below:

Holy Site Testing

Holy Site testing is currently live on Oracle! Check out new features and let us know your thoughts on Holy Sites with this sneak peek at how they work. For information on how to get to the test server and provide feedback, or to find out how Holy Sites work, check out the forum post for testing by clicking the image below!

Cartography Testing

We’re looking for feedback on the new Cartography skill, and you’re invited! The testing is currently taking place on Druska only. You will find a crystal at the Oracle starter village named Exploration Testing, using this will take you there. For information on how to get to the test server to try it for yourself, click the image below!

Patch Notes 22-NOV-2022

Server Changelog

  • Bugfix: Fixed bows losing magical ink rename on string/unstring.
  • Bugfix: Sermon cooldown timer will no longer reset on server crossing.
  • Bugfix: Fixed a highway pathfinding issue causing it to stop working.
  • Change: Made supreme bone fragments rarer to account for how they combine.

Client Changelog

  • Bugfix: Fixed inconsistencies with land vehicle and mounts turning.
  • Change: Land vehicles and mounts will now begin turning slower and speed up instead of beginning fast and slowing down.
  • Change: New maps generated will now use a different colour for sandstone and sand.

Black Friday Sale!

Great news, Wurmians… We will be having a Black Friday sale again this year! Like last year, this sale will run from Wednesday through Sunday and will feature 25% off premium and silver prices, with 30% off one-year premium purchases.

Patch Notes 15-NOV-2022

Server Changelog

  • Fix: We have corrected the bundle prices to be the same as the web shop inside the steam shop. We are currently considering options for how we can make this right for those who paid extra for those bundles on steam during this period.
  • New: Added the “kick” option to Sigvard to make him stop talking. You can apologize to get him to talk to you again.
  • New: New title has been added for 100 skill in Metallurgy. Congrats Hvergi!

Client Changelog

  • Change: Updated the LWJGL version the client uses to hopefully help with stability issues.
  • Bugfix: Fixed text spacing for settings window sliders.
  • Bugfix: Fixed camera vibrating while in “Steer mount towards camera” mode.
  • New: Holding alt while in “Steer mount towards camera” mode will let you look around without the mount/vehicle steering.

Patch Notes 8-NOV-2022 & November’s Monthly Skin!

Server Changelog

  • Bugfix: A tamed creature will no longer lose its pregnancy status by going offline with its player.
  • Bugfix: More fire and light related fixes
    • Kilns and smelters will no longer leave behind duplicate fire effects when the fire goes out.
    • Fixed a small inconsistency in the colours of some lights under some circumstances, such as lighting the item and then pushing or placing it.
    • Refueling a fire at low fuel levels will now work properly instead of sending a message that the fire is not lit (even though it is).
    • The recently-introduced dynamic furnace lights used for ovens, forges, and smelters will once again have flickering and sound like other fires.
    • Various minor changes to address some inconsistencies with how lighting is added to or removed from items. This should fix any remaining cases of items leaving lighting effects behind even after being snuffed/extinguished for any reason.
    • Turning an item that is placed on another item will no longer cause it to lose its light effects or colour.
  • Bugfix: Skill journal tiers will now be visible immediately when getting 20 in a related skill, instead of being invisible until the next login.
  • Change: Flaming skulls will now be fueled by candles, like candelabras, and will decay if left off-deed.
  • Bugfix: You can no longer drag items into the main bulk container unit (excluding shelves).

November’s Monthly Skin!

November’s “Sigvard’s Wrath” skin delivers bone-chilling fear to all of your enemies! Available through the month of November in the Marks Shop at any settlement token, this skin can be applied to any Huge Axe to give it a unique and fancy look!