Patch Notes 28/SEPT/2017

Changes and additions

  • Corpses of branded animals can only be looted by those people who had ride/lead permissions on that animal prior to it’s death and it’s only ‘protected’ in that manner until server restart.
  • Note:
    • You do not have to be a villager of the animal brand – you just need to have had ride/lead permission prior to the animal dying.
    • People without permission cannot take, open, butcher, bury or move the corpse.
    • This protection is removed with a server restart – at that time the corpse is available to anyone.
  • You may now eat food from locked containers inside buildings if you have May Enter permission for the building and May Open permission for the container.
  • Right clicking on containers with drinkable liquid in them will now give you the drink option.
  • Renamed shelves inside a container will no longer show the shelf item or wood type, just the custom name.
    • Shelves inside containers will now have the owner set to the creator or the last person to pick up/drop the unit instead of the container itself being the owner of the shelving.
  • Adjusted the enchant decay system to work better with actions that are cancelled or end prematurely.
  • Tree collision has been enabled.
  • 3 new tapestries from the 2017 Tapestry Contest  have been added.
    • Tapestry of Mclavin,
    • Tapestry of Ehizellbob,
    • Tapestry of Evening,
  • Lady Fighting Anaconda HoTA statue has been added back into the mix after its bumpy debut in May 2017.

Creature movement changes (Celebration only)

  • Creatures should no longer pile up on the edges of water

Bug Fixes

  • Bugfix: Fix for ‘cursed’ HoTA statues with RGB of 0 0 0.
  • Bugfix:  Fixed some messaging and text errors.
  • Bugfix:  Burnable items that degrade ql instead of damage should now properly fuel lit items.
  • Bugfix:  Removed the hedge and flowerbed options from the crafting menu when inside a mine.
  • Bugfix:  You will no longer gain life from Life Transfer when the damage is nullified by the creature.

Client Updates

  • General fixes and stability improvements.
  • A display brightness slider has been added to the client settings under the graphics tab.
  • Fixed invisible tile decorations (grass, crops etc).
  •  Added color coding of damage in inventories (yellow/orange for 0-20 damage and red for 20+ damage) as well as option in settings to toggle this feature.
  • Archery keybinds have been corrected:
    • SHOOT
    • SHOOT_LEGS
    • SHOOT_TORSO
    • SHOOT_FACE
    • SHOOT_HEAD
    • SHOOT_RIGHTARM
    • SHOOT_LEFTARM

Patch Notes 7/SEPT/17

Additions and changes

  • A new rack can be crafted for the storage of empty Bulk Storage Bins.
    • This rack can hold 30 empty bulk storage bins.
  • You now have the ability to build high fences in arched walls.
  • A new storage unit can be crafted which contains 4 bulk storage  bins inside which can be filled.
    • These units will require 50 fine carpentry to build.
  • Planting catseyes off deed becomes faster as your paving skill increases.
  • Blessed lamps on highways will no longer decay.
  • We have disabled giving out the Key to the Heavens until the full Epic/Valrei update is complete.
  • Enchant decay on tools when using them has been changed to a more linear system.
    • Previously, every five seconds of an action had a chance to reduce the enchant by 1.
    • With the new system the chance will only occur once per action, and be based on the length of the timer.

Bug Fixes

  • Bugfix:  Fix for error being thrown when attempting to level a ceiling if the floor below it was not level.
  • Bugfix:  Crates in a crate rack on deed with more than 30 days upkeep will not decay.
  • Bugfix:  Small chests can no longer be mailed if locked.
  • Bugfix:  Fixed some spelling and text errors.
  • Bugfix:  Fixed an issue which caused cooking tools to not take damage when used.
  • Bugfix: Warmachines should no longer function between world layers.
  • Bugfix: Mask of Rebirth has been removed from the Missions items list.
  • Bugfix: Fixed an issue which caused cooking tools to not take damage when used.

4.0.8 Client Changes

  • Dyed object colours will now correctly display with GLSL shaders disabled.
  • Client resolution and fullscreen mode can now be changed again while in-game.
  • Water reflections will no longer appear above the water.
  • Distant trees will now have the correct texture in winter.
  • Another issue causing duplicated players and objects has been addressed.

4.0.6 client release!

The 4.0.6 client is now the stable client with improved performance, lighting, and many other features.

A low memory version is also available and can be found here:

https://old.wurmonline.com/client/wurmclient_lowmem.jnlp

If you have issues please report them here:

https://forum.wurmonline.com/index.php?/topic/157281-stable-40-client-bug-megathread/

NOTE: If you ran your client with a batch file with memory modifiers PLEASE DO NOT USE THIS. The new client has a different setup and running this is likely to cause crashes and other conflicts.

Client Notes (4.0.4) 29/AUG/17

The unstable 4.0 client has been updated with a few fixes in preparation for the launch as the stable client on September 1st. If you encountered any issues with the unstable client prior to this update please try again and report any further issues you do encounter here:

https://forum.wurmonline.com/index.php?/topic/156900-unstable-client-testing-and-feedback-last-chance/

  • Outlining hovered objects will now be affected by the opacity set.
  • Fix for animated models flickering in caves.
  • Fix for crashing when FBO Support was disabled.
  • The stars will now rotate from north to south in line with Sol.
  • Fix for an uncommon crash on launch when loading color settings
  • Fix for an issue finding resources for first time installing
  • Reduced the darkness caused by heavy clouding.
  • Fix for cave walls appearing through structures.
  • Fix for a bridge-related crash.
  • Fix a lighting issue causing distant walls to be too bright..
  • Mine doors now display correctly from inside caves.
  • Spaced health/stamina bar and text beneath.
  • Significant performance and memory usage improvements