WSA: Epic to Freedom skill transfer delays

As you all know, we’ll be performing a one time skill transfer for players from Epic to Freedom. Initially we hoped this could be done at the time of the update, but due to the sheer amount of information to go through (this applies to all accounts on epic) and the need to ensure that the skills copy correctly we unfortunately have decided to delay the transfer for a few days.

The update, along with Freedom skills crossing to Epic and the new skilling system will still go live  today as planned.

During the update we will take a snapshot of all skills on epic, and this will be what is used for the transfer, so no skills gained on the new skilling system will cross over.

We apologise for the delay, and will continue to work on getting this transfer out as soon as possible.

-The Wurm team.

Happy Halloween!

It’s that spooky time of year, and we have treats! (Tricks were also planned, but Enki got a little carried away, and we felt that letting loose a plague of champion Nogumps riding raging worgs with greenish drakespirits behind them was a little too chaotic)

This halloween period (from 28th October until the 4th of November) there will be some extra spooky drops from various creatures across the lands of Wurm!

The super stylish Pumpkin shoulder pads can be found from almost all mobs, with the difficulty of the mob affecting your chances of receiving it.

The menacing troll mask can only be found from trolls.

Champions and more difficult mobs increase your chances, and these are limited items, so get out there, and get hunting!

And most importantly, have a safe and happy Halloween!

-The Wurm team

Patch Notes 28/SEPT/2017

Changes and additions

  • Corpses of branded animals can only be looted by those people who had ride/lead permissions on that animal prior to it’s death and it’s only ‘protected’ in that manner until server restart.
  • Note:
    • You do not have to be a villager of the animal brand – you just need to have had ride/lead permission prior to the animal dying.
    • People without permission cannot take, open, butcher, bury or move the corpse.
    • This protection is removed with a server restart – at that time the corpse is available to anyone.
  • You may now eat food from locked containers inside buildings if you have May Enter permission for the building and May Open permission for the container.
  • Right clicking on containers with drinkable liquid in them will now give you the drink option.
  • Renamed shelves inside a container will no longer show the shelf item or wood type, just the custom name.
    • Shelves inside containers will now have the owner set to the creator or the last person to pick up/drop the unit instead of the container itself being the owner of the shelving.
  • Adjusted the enchant decay system to work better with actions that are cancelled or end prematurely.
  • Tree collision has been enabled.
  • 3 new tapestries from the 2017 Tapestry Contest  have been added.
    • Tapestry of Mclavin,
    • Tapestry of Ehizellbob,
    • Tapestry of Evening,
  • Lady Fighting Anaconda HoTA statue has been added back into the mix after its bumpy debut in May 2017.

Creature movement changes (Celebration only)

  • Creatures should no longer pile up on the edges of water

Bug Fixes

  • Bugfix: Fix for ‘cursed’ HoTA statues with RGB of 0 0 0.
  • Bugfix:  Fixed some messaging and text errors.
  • Bugfix:  Burnable items that degrade ql instead of damage should now properly fuel lit items.
  • Bugfix:  Removed the hedge and flowerbed options from the crafting menu when inside a mine.
  • Bugfix:  You will no longer gain life from Life Transfer when the damage is nullified by the creature.

Client Updates

  • General fixes and stability improvements.
  • A display brightness slider has been added to the client settings under the graphics tab.
  • Fixed invisible tile decorations (grass, crops etc).
  •  Added color coding of damage in inventories (yellow/orange for 0-20 damage and red for 20+ damage) as well as option in settings to toggle this feature.
  • Archery keybinds have been corrected:
    • SHOOT
    • SHOOT_LEGS
    • SHOOT_TORSO
    • SHOOT_FACE
    • SHOOT_HEAD
    • SHOOT_RIGHTARM
    • SHOOT_LEFTARM