Libila PMK available. Weapon changes.

  • You should now be able to create a Libila PMK.
  • The steel staff and the steel spear had inverted damage so steel spear has been buffed. Normal spear and halberd base damage has been increased as well. Sickle, Scythe and Medium Maul base damage has been increased.
  • You may switch your staff and spear skill once if you right-click a spear.
  • Polearm damage modifier was reduced and no longer stacks with hate path or faith damage
  • On Elevation and Chaos, traders now receive bonus coins depending on kingdom size. Selling may yield bonus iron depending on the land % in the kingdom. Battle camps increase this value by up to 10% per camp controlled.
  • Conquering towers and battle camps (not HOTA pillars) now take a bit longer the more land you control.
  • Extreme terraforming near the white light has been decided as against the original concept. Also a bug with concrete has been abused. Some checks have been implemented and the WL on Chaos moved a bit from the current location on Chaos.
  • Logging off on a vehicle should now properly put you back on when you relog
  • Tweets for Valrei now has a timestamp added since similar tweets were considered spam and discarded
  • The skill requirements for floors and roofs have been tweaked a bit since they were out of line at low skill levels
  • A bug where destroying mine doors dealt too much damage was fixed

A day worth of premium added

  • A day worth of premium was awarded to those who were premium today due to downtime during the weekend
  • The bug with coins dislocation lingered but should be fixed now
  • Long range archery was made a bit harder
  • The steel staff no longer counts as polearm (giving mounted damage bonus) while we investigate if it’s overpowered
  • The /time command has been split into /time and /playtime

Inventory bugfixes

  • A bug which caused inventory weights to be wrong was fixed
  • A bug which caused a few coins to return to personal merchants due to a disconnect was fixed
  • It is now possible to declare war on settlements within player made kingdoms except the capital. PMKs may no longer oust unwanted settlements for now.
  • Creators of Guard Towers may now rotate them

Moved rarity drumrolls

  • Most rarity drumrolls have been moved to the end of the action by strong demand
  • PMK rulers may now remove settlements. The settlement converts to the template kingdom after 24 hours with warnings every half hour.
  • Hell Horse fire breath damage was toned down a lot.
  • Being expelled from a kingdom no longer triggers the two week grace period
  • Optimisations in the code has made restarting the game servers faster

Armour fix for creatures, minor position rollback

  • The server was updated with some code optimisation for position handling. This led to a small position rollback so you may have to trackback some mounts.
  • A bug with creature armour was found. They should now show more or less vulnerability to different types of weapons. Some creature types will have moved around in the power ladder so take care.
  • The Epic portal bug is fixed. Any voided characters should be set back to the start server by GMs and walk through again.
  • You may now use archery and Great Helm again.