Small bags are not containers, but are used in creation of saddlebags.
Added saddlebags
Saddlebags are created with a leather belt on a small bag, and finished with an additional leather belt and small bag.
Any weight in the saddlebag will count as half weight for speed calculations on the horse.
Saddles are now considered containers, which can only take saddlebag items.
Saddlebags are placed inside the saddle on the horse, and can be reached by the equipment menu
A separate option to access saddlebags independently of the equipment menu is in the works, but not available at this time
Added PAVE and PAVE_CORNER keybinds.
Bug Fixes:
New players created after today’s update will have the Fix Cooking Affinties flag set to ON in manage profiles. Any characters created prior to today’s update will need to manually set the flag to ON if they wish to have the updated affinity calculation.
Fixed an issue that allowed multiple deity champs per kingdom and more than 3 champs.
Fixed an issue with incorrect scenario rewards.
Valrei mission items should now advance the sacrifice mission even if quality is below 30.
Fixed an issue causing recipe notes to disappear when logging out. Max length for notes is 200 characters.
You no longer get the drink option in the context menu for sealed containers.
You can no longer fill a sealed container.
Required amount of statue of drake fragments has been reduced to 127 instead of 133 to prevent them bugging out.
Armor pieces with no material indicated should now properly combine with the iron material pieces.
Added an anchor option to skill tracker for anchoring bottom left or top left of the locked window when adding or removing skills.
Significantly reduced memory usage in situations where other players were in local. (This will include a rather large download of the graphics pack, but reduces the overall size and memory usage of the pack.)
“The sea is not our enemy! It’s those blasted ungainly large rats that chewed through the hull and helped themselves to all of the rum in the hold! They are the true enemy we face.” – Sir Nimoy at the docks
Added explanatory note to Manage Roles for “May Place NPCs” to indicate that the wagoner portion is citizen only.
Lurker in the woods cast pendulums will now show the name of the champion creature located instead of “presence”.
Lurker in the woods and Lurker in the deep cast pendulums will now scale according to server size:
2048 tile servers will be power / 100 x 64 = tile radius.
4096 servers will be power / 100 x 128 = tile radius.
8192 servers will be power / 100 x 256 = tile radius.
Mission changes and fixes
If Freedom missions are not 33% complete after half the duration they will be set to expire in 12 hours after the check.
Lurker in the Dark cast pendulums will now also find mission traitors.
Bugfix: Deep sea creatures spawned for missions should no longer spawn in shallow waters.
Bugfix: Trees for missions should properly spawn in the perimeters of deeds instead of on deed or very far away.
Bugfix: Traitor name and glow indicator should not disappear with server restarts if the mission is still active.
General fixes:
Bugfix: Fixed the issue with adding or removing the new brand group permission showed in history as Unknown. It should now correctly indicate the name ‘Brand Group’.
Bugfix: Fixed the ‘That item is already busy’ error when dragging bulk containers after having emptied them.
Bugfix: Combined archaeology armor pieces should now have a material type.
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