Magical walls fix
- Prevent people from getting trapped inside magical walls due to teleport lag by blocking casts when a player is on an adjacent tile
- Prevented some overpowered spell combos from occurring for player made deities
- Made only premium accounts count when it comes to deciding player made deity favored kingdoms
Tosiek spell list fix
- The bug where Tosiek spells never were properly generated was fixed. The list is randomly generated per player deity and new spells will be revealed as priests gain faith enough to use them. We let the requirement to join his religion stay at negative alignment since it is possible to attain even on Freedom servers.
News Update: Work and Progress. Week 16
New Elevation map live!
- The Elevation server is open with the new map. Good luck everyone!
New Elevation Map
Because of the negative feedback on the first image of the new Elevation server, we have generated a new map. The feedback is positive this time, so this is what we’ll go for!
You can check the new map out at
http://ewild001.game.wurmonline.com/map.jpg
Elevation has been shut down and we’re on schedule for Wednesday the 15th for the releasing the new map! We’ll update the map tomorrow with starter towns and other locations on it.
News Update: Work and Progress. Week 15
New Deity!
- There’s a new deity in Wurm – Tosiek has ascended and became the first player in the game to found his own religion! There are people converting already. Some quirks still remain and converting is a bit of a gamble.
- Some initial issues with alignment related to the new religion were fixed in this update.
News Update: Work and Progress. Week 14
PvE missions bugfix plus anti griefing measures
- You can now only spawn in the capital as citizen or ally if it’s not also the starter town
- Archery towers now shoot kos players on pvp servers
- A bug with missions generating on PvE servers was fixed
- Happy Easter!




