- Todays update prepared the server for Wurm Christmas, which will commence at 18.00 GMT on the 23d
- Karma bolt damage was tweaked a bit upwards
- Magic wall duration was increased a bit
Adamantine smelting fix. Ancient reimbursements temp enabled.
- A bug where smelting adamantine ore generated too much material was fixed. Lumps have been set to normal numbers in the database.
- The ancient reimbursement system (which has been in place since 2007) has been enabled since some players had deliberately left items in it. You have at least until Wednesday to withdraw those items after which it will become disabled again at the next following update.
News Update: Work And Progress. Week 50
Xsolla and Loyalty Bonus System
- The Xsolla payment system has been implemented! A lot of new payment options are now available including PaySafe card and mobile payments via Boku.
- Expiry warnings are now sent via mail for accounts.
- In order to increase player retention we have created a “Loyalty Bonus Program” where you will receive bonuses for not letting your premium run out. Bonuses come in the form of titles, achievements and items, most notably illusion potions of increasing quality.
We wanted to make the Bonus Program backwards compatible, so we reward existing players for their investment in premium time with items at an increasing scale. You need active premium time in order to receive these bonuses. Go to a token and select Reimbursements to see what you get! - A bug where fight skill could become set to max 20 when you ran out of premium should be fixed. Accounts that this happened to should have their skill back to normal or a bit higher.
- The chance for increasing rarity by combining materials was too high and has been tweaked downwards.
- The max creatures figure on Serenity was fixed
Legendary titles
- Some Legendary titles for when the client shows 100.000000 skill were added. Note that that number is actually an effect of the client rounding 99.9999996 upwards but we added it because it’s fun nonetheless. These titles are not available in the Epic cluster, since it has faster skillgain.
- A bug where your fight skill could get the wrong value if your premium ran out was fixed.
[Community Event] The Pendelton Derby Winter Impalong
It’s now Winter here in Sweden… and for Wurm, that means two things: firstly, our upcoming developer Q&A session, and secondly, the Winter Impalong!
Every year, players organise a special event on the Freedom servers, where Wurmians from all over the cluster get together to enjoy Wurm, improve each others tools and play a range of fun games. Other than this blog post, we at the Wurm team have nothing to do with the event – it is entirely player-organised, making it something truly special.
This year the Impalong will be hosted on the Deliverance server, and a range of games are on offer – including an impressive 16 storey maze, cow racing and lighthouse diving!
The Impalong will run from the 20th December onwards, with the Grand Opening of the maze on the 21st – with all the action located at Pendelton Derby, 37x45y on the Deliverance community map.
We hope to see you there! You can find out more about the event on the forum thread.
News Update: Work And Progress. Week 49
Increased music track frequency
- In todays update we made music songs in Wurm play more frequently since they were too rare before. We will work on the possibilities for you to control music better eventually.
New ingame music!
We are really excited to announce the new album made for Wurm Online by Tom E Morrison, “Wurm Online Travel & Exploration”.
The music was released on iTunes and Spotify earlier this week, and you can hear it ingame today.
Compared to the previous album, “Meditation & Work”, these new songs are designed for travelling and have a higher overall tempo and a contemporary sound. Even though the soundscape works very well with the long roads, vast plains and distant mountain ranges of Wurm, this is not your common fantasy music.

Album cover
The album tells a story about travelling through the lands of Wurm and the song titles contain a few names that players may recognize such as Iron Gap or Haven Bay. Initially the album contained a song called “Meeting the Blood Roy” as well, but it was replaced.
As usual, the songs in Wurm play only now and then according to certain algorithms and in order to hear these new tracks you have to venture out of your settlement.
In case you can’t wait for the music to play ingame, here are a few handy links where you can find the album:
iTunes: https://itunes.apple.com/ie/album/wurm-online-travel-exploration/id768175554
Spotify: Tom E Morrison – Wurm Online – Travel & Exploration: Chapter 1
The next album will be named “Wurm Online Battle & Danger” and the project is scheduled to begin during the spring of 2014.
We also suggest you visit Tom E Morrisons website: http://www.bigskysong.com/
Catapults, Valrei, PMK tweaks
- Catapulting skillchecks tweaked
- Curb damage tweaked
- Valrei: Demigods will no longer attack friendly gods
- Valrei: When a Demigod slays an enemy, any items that enemy carried will be scattered on the map. The current Source Diamonds were moved to random regions
- The ruler of a PMK may now expel kingdom members at will
- You can no longer invite players with negative reputation since in order to avoid leave-grief-join abuse
- The Physical Damage buff and Poison debuff for Epic abilities have been tweaked downwards



