Servers Coming Up Again

We took down the servers today (Friday 25th) as we noticed an unnatural amount of coins being mailed. As this looked like a sign of an exploit we decided to shut down the servers and investigate.

We have not been able to reproduce the exploit so we have disabled mailing and retrieving coins from the mailing system for now. If you have information about this please PM Erikn.

We were anxious to get the servers back up and missed setting the sleep bonus flag. You will receive sleep bonus in the next restart.

Thank you for your patience,

Rolf

Maintenance mode.

We are currently looking into some important details that has to be addressed before going live again.

There will be further information as to what this is about once we are certain it is resolved.

Thank you for your patience!

Towers, terraforming and floorboards

  • The current floorboards will look a bit weird until we update some clientside things
  • You may now aspire to become kingdom leader about once per real day
  • Champions may no longer use /transfer on Chaos to convert to Libila
  • Kingdom tower construction and continuing should now check for enemy kingdom 150 tiles away if you build it outside own kingdom and 60 tiles if you build it within
  • Epic terraforming events were toned down in scale pending tweaking
  • Flattening and levelling is now enabled for caves again

Cave levelling/flattening temporarily disabled

  • The new feature where you were able to raise and level inside caves using concrete had to be disabled for now but it will probably be back next week after some tweaking.
  • Enchants shattering was tweaked and generalized. Some enchants now have a lot less chance of shatters while failing now always has a very small risk of shattering.
  • The reason for some recent crashes was fixed
  • Various epic missions have been tweaked and debugged.
  • The /time command now gives information about when you started playing Wurm
  •  There’s a new premium only “/snipe playername” command which will mute the player if enough people issue it roughly at the same time. You have only one snipe per time period. The algorithm behind it is deliberately fussy in order to prevent abuse. The command “/ignore playername” has automatic snipe functionality.