Patch Notes 07/APR/16

  • Made chance on getting rock when foraging depend on inverse skill. e.g. more likely to get it on low skill.
  • Added flatten and level actions to ceilings.
  • Removed the one-per-tile limitation on FSBs and BSBs.
  • Added strength requirement of 23 in order to cast Break Altar on the White light and Black light huge altars.
  • Change for harvest times so more likely to be in default week.
  • Status Effect icon for Resurrection Stone added.
  • Bugfix – Items dropped when on a bridge should no longer exceed the 100 limit.
  • Bugfix – Kingdom offices can now be set when the current holder is offline.
  • Bugfix – Non-citizens or allies with appropriate permissions now get the faster timers when moving and loading items on a deed on Freedom.
  • Bugfix – Fire vulnerability power now correctly displayed in spell status window.
  • Bugfix – Damage imbues will now dispel properly.
  • Bugfix – Hedges will now show dye values.
  • Bugfix – Multi part items now have a correct chance of rarity when starting with rare components.

Patch Notes 24/MAR/16

  • Easter! The Easter bunny will spawn automatically outside starter deeds at the appropriate time.
  • Items enchanted with Circle of Cunning, Wind of Ages, or Blessings of the Dark can no longer be stored in a bulk container.
  • Fences will now display RGB if dyed.
  • Unfinished walls will now take regular decay, continuing to build the wall will reset damage.
  • Failed skill rolls when woodcutting will no longer give high quality trees.

Patch Notes 16/MAR/16

  • Only  passengers on vehicles are blocked from trading with npcs.
  • Mounted players can now trade correctly.
  • Dispel now uses the correct enchantment ID, demise enchantments can now be dispelled.
  • Animals bred in captivity will no longer flee from players.
  • Overly aggressive creatures are now able to express their feelings, they will randomly bite on emotes as intended.
  • Old appointment window now sets offices correctly.
  • Kings may now expel members that are offline or off-server with both the old method and the new member list feature.
  • Added /mykingdoms so players can see their kingdom affiliations on both Chaos and Epic from any server.
  • Fix for cave ins not happening in middle of an area without reinforced cave floors.
  • Mining now puts shards on the tile you’re standing at in order to properly calculate max number of items.
  • Item piles now close correctly when there is insufficient items to make a pile.
  • You may no longer put more than 100 coins and items in a container except your inventory. Note – You will also no longer receive coins in inventory while praying if it has more than 100 items.
  • Kingdom Member List (not live yet, but will be enabled when finished testing)
    – Available on the royal scepter/staff of office/claw when activated and right-clicked.
    – Provides a detailed list of members within a player-made kingdom
    – Shows last on, current village, and when joined.
    – Action buttons allow for appointing and expelling members by selecting them.
    – New Appoint window interface for the member list
    – Allows for filtering of the resulting list by player name using wildcards.
    – Legacy management options will remain intact.
  • Client – Fix for passengers not reattaching to vehicles, most notably when crossing server borders.
  • Client – Fix for an issue with reconnecting or connecting to a new server. This issue could have caused many symptoms, including “Refreshing…” constantly and crashing on reconnect.
  • Client – Account ordering is now case insensitive.

Patch Notes 10/MAR/16

  • Possible fix for summoned skeletons attacking each other.
  • Corrected gender pronouns during confessions.
  • Fixed a typo in merchant screen.
  • Removed ability to trade with merchants and traders while mounted due to an exploit – Trading with players is still possible.

Kingdom changes

  • Custom kingdom items no longer should revert to template kingdom when the kingdom disbands. Most Black Legion items have returned.
  • Appointments no longer work for kingdoms with too low population (under 25 premium players).
  • Fix for building house walls above or below a fence.

Transmutation liquids live

  • Transmutation Liquid which convert tiles and make it possible to create resources such as clay are now live on Epic and Freedom, but currently disabled on Chaos until we’ve evaluated the effects a bit more. Epic requires kingdom influence to create.
  • Changed animal pregnancy examine message to show that it is the days remaining.
  • Fix for double pray in menu when deity is mountain god and water god.
  • Fix for fences blocking surface mining when they should not.
  • Prevented some crude items being used for sacrifice missions.
  • Fixed an issue with unload_cargo, where you could use the bind on the contents of a crate, which would bug it out.

Fixes and loot planted stuff

  • Fix for village invitations and team management popups (part 2).
  • Changed so can pack tiles as deep as you can pave them. Only NW corner is checked.
  • Archery fix so you can kill horses on enemy deeds on PvP servers.
  • Made permissions so that enemy of the planter can take the planted item.
  • Possible fix for entering and leaving caves on carts.