Mail outside containers

  • You may now mail all mailable items outside containers in order to prevent C.O.D scams. Only liquids should be possible to mail inside containers.
  • Enabled DIG (and DREDGE) under bridges.
  • Enabled planting flowers/grass/moss under bridges.
  • Enable planting of thatch in buildings (so makes grass).
  • Made it so lawn off deed is less likely to revert back to grass.
  • Made it so centred trees auto-planting themselves will stay in centre on deed, and have a 75% chance to stay in centre if off deed.
  • Ignore structure permissions for bridges. E.g. treat it like the items were outside.
  • Removed the Scenario Point reward for moving deities on Valrei using Karma since it was considered an exploit by other players.
  • Modified the height requirement for ability items such as the White Tome of Magic.
  • Removed ability to Absorb on mycelium lawns.
  • Added in a way to get height above water when surveying (helper has to be in water).

Models for unfinished staircases

  • Models for unfinished staircases and ladders were added.
  • Enabled renaming of bridges by the planner.
  • Fixed dioptra and range pole QL so they restrict the length of bridge planning correctly.
  • Fixed so emoting bridges (and floors) now works.
  • New staircase added called Standalone, it does not have a floor above it.

Postfixes

  • You should now take normal falling damage again
  • Fix for creatures not pathing properly through doors etc
  • Fix for logging on to wrong floor level
  • New fix for drowning creatures
  • Creatures will now try to hunt between floor levels in a fairly basic way, using openings and stairs. Spirit guards will teleport more often.
  • The new collision system may have made some old inaccessible areas accessible depending on how your deed is set up when it comes to walls and structures. You may consider restructuring your deed in order to prevent such access. Proper roofs still collide endlessly upwards which means these can be used to prevent access from above.

Slew of buggies

  • Fixed weird fence gates
  • Fixed some wall blocking issues
  • Fixed extensive item piles being formed on bridges
  • Fixed dying sea creatures
  • Cart access bug fix
  • Vehicle permissions fix and ondeed stealing

Valrei prize distribution

  • Most Valrei item prizes were split up in three with one charge each. There is only possibility for one Key to the Heavens, Wand of the Seas and Rod of Eruption each round still. One player may win more than one if lucky.
  • Should now be possible to convert to evil deities in HOTS template kingdoms.

Artifact balancing

  • New method for recalculating kingdom influences when a village disbands or a tower is destroyed.
  • Possible fix for breeding timers.
  • Fix for corrupt animals on non-PvP servers.
  • A fix of the fix of walls, now even more chance of not getting bad walls while doing construction work.
  • Champions are now limited to 3 per kingdom.
  • Artifacts will now drop upon death.
  • Artifact damage no longer stacks with enemy presence bonus, Truestrike, Hate path increased damage, Rod effect or Warrior deity bonus damage.
  • Changes to artifact charges: Artifacts still need recharging but the max recharge is 30 uses instead of 120. 10 uses are still removed automatically every week. Orb of Doom consumes 10 charges when used. Current items will have their charges set to max 30.
  • You no longer can teleport when carrying an artifact.
  • Artifacts no longer deal critical hits.
  • Artifacts should no longer spawn beneath deeds or structures.
  • The Crown Of Might now has better protection stats and shields the face.
  • The Rod of Beguiling now weights half as much and gives 20% damage bonus instead of 10 (not always stackable).
  • Artifacts now properly drop on ground during controlled restarts.
  • The Eye of Vynora now will detect through NoLocate spells.