Change: Maximum Archery skill that you can gain by using an archery target was increased to 45.
Bugfix: Fixed bug that allowed players to get over 40 Archery on an archery target.
Northern Freedom Only: We have identified a few players who used this bug to raise archery higher than intended. After verifying that their archery skill was below 45 before the bug was introduced in yesterdays patch, the Archery skill of those players will be moved back to 45.0.
New: Added separate Russian and German help chats in addition to the general Non-English one. Those can also be toggled from the Profile menu, and are detected by your client’s system language.
New: Added a Tutorial Help channel spanning all of Haven (both the tutorial and portal area)
More server lag optimizations have been done, and we have several more improvements for that in the works.
Change: Allow bow skills to be trained to 30 even when 40 archery. Change: Destroy Grave has been renamed to Loot Grave to help avoid confusion on what it does.
Bugfix: The open option on player graves has been removed.
Bugfix: Language-specific chat toggles will now save properly when re-logging
We have identified multiple causes of the lag, including a major one for the freeze spikes visible at high player counts, and some minor general lag issues.
We will continue to monitor and tweak the situation
Change: Trade chat between Harmony and Melody should now be separate from the Southern Freedom Isles
Bugfix: Tents can no longer be thrown
Bugfix: Tents may now be placed in a village by a citizen of that village
Bugfix: Fixed world portal incorrectly mentioning Melody as a test server
With the anticipation of the launch, we spent time ensuring our servers could handle the load of players, and beefing up the player limits to guarantee that.
Unfortunately, the tutorial server also handles player transfers, logins, and other vital connections, which meant the attempts to log in were hitting the login server twice as hard as it had to handle more connections per person.
We set the limit very cautiously, and we know this was a large cause of frustration, but while doing so, we took the steps necessary to address this.
Thanks to the hard work of our server dev, we have split the tutorial from the existing login server to a new, dedicated tutorial server, called Haven.
This addition will mean faster logins and transfers, and the hardware for the tutorial server can focus on players going through the tutorial alone.
We’ll be doing a more extensive review of this to share later, and thank you for your patience with this time!
As a means of apology, we will be extending the 30% skill gain and affinity gain chance by 2 days.
PvP notes:Grave stones no longer stack in piles with other items.
Grave stones will now spawn inside mines when a player is killed there.
Removed 20 fightskill requirment to repair towers.
Wurm Online is a game of exploration and imagination, with a focus on true freedom in a sandbox environment.
Explore, terraform, craft and build your home, wherever you choose.
You begin your adventures on our tutorial server, Golden Valley. Once completing the tutorial, you may choose a server to join. Harmony (PvE) and Defiance (PvP) are new; fresh start servers launched on the 24th of July 2020. You may also choose to go to the Southern Freedom Isles, with a rich player history and established lands.
Bugfix: Always Dig To Pile toggle in Profile will no longer reset to OFF upon relog.
Bugfix: You should no longer get duplicate messages about completing First Steps in the journal.
Bugfix: Fixed the Dig to Pile on/off text which was reversed.
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