Unstable Client update 4.0

  • New Rendering Engine!
  • Archery Keybinds now added
  • Bugfix – Birthday cakes now have flaming candles.
  • Bugfix – Epic curve skill values should no longer go over 100.
  • Bugfix – Toolbelts should not longer behave oddly with dropped or destroyed tools.
  • Bugfix – Casting Light Token is now possible with a player as the target.
  • Bugfix – Fixed issues where capitalized W’s cause incorrect caret positioning.
  • Bugfix – Shield of the Gone icon now displays the correct 30% Damage Reduction.
  • Please post any bugs, issues or oddities here.

Patch Notes 07/APR/16

  • Made chance on getting rock when foraging depend on inverse skill. e.g. more likely to get it on low skill.
  • Added flatten and level actions to ceilings.
  • Removed the one-per-tile limitation on FSBs and BSBs.
  • Added strength requirement of 23 in order to cast Break Altar on the White light and Black light huge altars.
  • Change for harvest times so more likely to be in default week.
  • Status Effect icon for Resurrection Stone added.
  • Bugfix – Items dropped when on a bridge should no longer exceed the 100 limit.
  • Bugfix – Kingdom offices can now be set when the current holder is offline.
  • Bugfix – Non-citizens or allies with appropriate permissions now get the faster timers when moving and loading items on a deed on Freedom.
  • Bugfix – Fire vulnerability power now correctly displayed in spell status window.
  • Bugfix – Damage imbues will now dispel properly.
  • Bugfix – Hedges will now show dye values.
  • Bugfix – Multi part items now have a correct chance of rarity when starting with rare components.

Renting, Marble statues and displays

  • Update for renting beds. Once a bed is rented only the renter should be able to use it for the next 24 RL hours (unless they rent a different bed, e.g. only one bed can be rented by one person at a time).
  • Added marble statues and displays for swords and axes.
  • Non-premiums players no longer block looting in PvP (added 23d Dec).
  • Added bonus back into decay rate for walls and floors when player is absent from server.
  • Removed additional (non-cooked) meat from hell scorpions.
  • Fix so flags and banners just show description (if they have one).
  • Made removing reinforcements to be never for enemies and unlawful players as was too easy.
  • Added the missing FUNGUS_TRAP, FUNGUS_SPELL, PAINRAIN and SCORN_OF_LIBLA keybinds.
  • Client: Fixed deed export orientation.

Bridges and transportation

  • It should now be possible to lead creatures and drive/ride from bridges high up into houses.
  • Fix for teleporting when moving out from floors onto steep tiles.
  • Added in ability to see who planted an item (using examine).
  • Fix so items and creatures that were on bridge when it was destroyed, loose their link to the bridge.
  • Made wall collisions wider, to remove the see through feature.
  • If there is only one possible item to craft, it is auto-selected in crafting window by default (like sand+clay).
  • Non-premiums gives less to no skill in pvp due to some exploitability.
  • Chaos server: In order to deal with alt problems, non-premiums can only respawn in permanent cities and pmk capitals until a better solution can be coded.

Client changelog 3.56-6348

  • Added rarity glow to tools, weapons and shields in the character window.
  • Added search to the Book of Wisdom.
  • Fixed so that ready stances can be seen while mounted.
  • Fixed so that the game no longer resets zoom when opening and
    closing the map if it’s showing the same map.
  • Limit size of each action queue sent to server based on mind logic
    instead of constant.
  • Allow up to 10 in-game configurable toolbelt arrangements, with key
    bindings for load/save and next/prev.
  • Fix so water shore sound is not played while on land
  • Added a keybind mapper to client settings