Patch Notes 18-MAR-2025

Server Changelog

  • Bugfix: Fixed the weight of some inventory items, which were being doubled when calculating movement speed limits.
  • Bugfix: Fixed an error causing the ‘Preview building’ and ‘Deploy building’ puzzle box actions to fail if the building was copied to the puzzle box prior to the addition of ceilings to the game.
  • Bugfix: Bashing deeds outside of a raid window on Defiance is now fixed.
  • Bugfix: Reduced server lag caused by certain player actions.
  • Bugfix: Some management windows may now prepare themselves in the background for a moment, instead of appearing immediately. In most cases, this should not take more than a few seconds.

Client Changelog

  • Change: Animated models should use up less client memory.
  • Bugfix: Fixed distant trees flickering in certain circumstances.
  • Bugfix: Fixed the client occasionally freezing during combat.
  • Bugfix: Ceilings are now rendered properly when previewing a building with an ornate puzzle box.

March’s Monthly Skin

Decorate your entryways with this beautiful and expertly crafted Rose Arch Trellis.

This skin for the rose trellis is available in the Marks shop at any settlement token through March.

Rose Arch Trellis – “Some climbing roses growing up a sturdy arch trellis with interwoven wooden panels.”

Patch Notes 04-MAR-2025

Server Changelog

This update, in addition to the changes listed below, contains a significant number of server code optimization tweaks to reduce server lag.

  • New: Added title for 100 Halberd. Congrats Melissablueflame!
  • Change: The quality level of forges, ovens, and other fires now affects total burn time more smoothly. In other words, every increase in QL will now make a difference instead of a very large difference being applied at specific QL intervals. As before, forges, ovens, kilns, smelters, stills, and campfires below 30QL are treated as if they are 30QL for the purpose of fuel, so you will only see benefits beyond that point.
  • Change: Discord alerts for alarm raising will only be sent if they are older than 5 minutes.
  • Bugfix: Fixed typo in message when someone nearby quenches an item.
  • Bugfix: Stills, lamp heads, and enchanted turrets will no longer decay when held inside an inventory or a worn item (such as a backpack), including merchant inventories.
  • Bugfix: Fixed alignment not being set properly when using Faith Swap to swap to/from Libila on PvE servers.
  • Bugfix: Containers destroyed while held by players will no longer spill items to the ground that could not normally be dropped.
  • Bugfix: Bashing containers held by players is now prevented if they contain any items that cannot be dropped.
  • Bugfix: Fixed an issue where transferring off a server might fail.
  • Bugfix: Blocked planting an item on a tile corner on an upper floor of a building, if doing so would cause it to fall through to a lower floor and appear there instead.
  • Bugfix: Wagoner and highway tweaks and bug fixes:
    • Fixed a potential case of new wagoners being created on the wrong bridge or map layer.
    • Fixed cases of wagoners standing up from their chairs, wagons, or beds in slightly wrong locations or elevations (such as standing up on their chairs before moving away from them).
    • Fixed wagoner camps not working or spawning properly on the upper floors of buildings.
    • Fixed wagoner creation being blocked due to uneven ground if they’re being created on a bridge anyway.
    • Wagoners can no longer be created in buildings if the top or bottom of a staircase tile exists on any of the four tiles around the waystone, since those would get in the wagoner’s way.
    • Highway markers can no longer be planted at the top of staircase tiles, since they may interfere with highway function.
    • Revised highway marker planting error message to better represent the types of tiles you can use for a highway. In the message “Highway markers must be planted on corners between paved tiles”, “paved tiles” has been changed to “tiles with pavement, bridges, or solid floors”.
  • Bugfix: Fixed being able to expand a deed over tiles with enemy kingdom influence in certain circumstances

Map Dumps 2025

The map dumps for 2025 are out now!

You can find them along the historical maps here: https://drive.google.com/drive/folders/0B6J_aGQ6URL8UURFN2VadWxtSWs?resourcekey=0-DuurGPuGLSABmTTu7-999g&usp=sharing

The maps from this year are located in the “February 2025” folder for each server.

This year, we’ve included the “routes” maps, showing all of the roads in the highway system on PvE servers, so you can see how highways have changed over time since those were previously released, in 2017 and 2020.

We hope that the new maps will let you travel easier and give you a better overview on what has changed over time in the world of Wurm. Enjoy!

Patch Notes 18-FEB-2025

Server Changelog

  • New: Added title for 100 Clubs. Congrats Jakerivers!
  • New: Added title for 100 Archery. Congrats Wiluss!
  • New: Added title for 100 Reflex Bow. Congrats Wiluss!
  • Change: The Ring of Unity can be improved now.
  • Change: Server lag caused by server transfers should be reduced now.
  • Bugfix: Remove the reinforcement from a cave floor or wall no longer fails if the tile is too deep underwater, or if the player is standing on a tile with too many items.
  • Bugfix: Fixed an issue where catseyes and waystones could be placed when they shouldn’t be.
  • Bugfix: Fixed examine action doing nothing for some skin tokens.
  • Bugfix: Clarified the names of item skin tokens by adding “skin” to the end of the name when spawned, and made capitalization of skin names more consistent.
  • Bugfix: Fixed a bug where a normal rope could be used to lead multiple creatures at once.
  • Bugfix: Fixed faith swap issues when on PvP servers and swapping to Libila/HotS from another kingdom.
  • Bugfix: Fixed creatures sometimes ignoring fences and walls in caves when attacking.

February’s Monthly Skin

Bring some elegance into your home with the “Merry Flowers”! These vibrant red blooms come nestled in an exquisite crimson vase, usable as instant mood-lifter – no green thumb required!

This skin for the pottery jar is now available in the Marks Shop at any settlement token through February.

“Merry Flowers – A beautiful flowering plant in a crimson vase.”

Patch Notes 07-JAN-2025

Server Changelog

  • Change: Drinking champagne on PvP servers now takes 30 seconds, and cannot be drank while in combat.
  • Bugfix: Fixed an issue where a player would get stuck in an infinite world loading state (“Refreshing…”) in areas extremely populated with items and creatures, upon logging in or walking on certain tiles.
  • Bugfix: Fixed an issue with floors/ceilings not saving when changed, their rotation should no longer revert after a restart.

Patch Notes 23-DEC-2024

Server Changelog

  • Bugfix: Reindeer should no longer spawn inside villages
  • Bugfix: Hanging star lamps no longer lose quality when lit, and are fueled using candles (like candelabras)
  • Bugfix: Christmas reindeer will no longer despawn with players nearby, except when retrieved by Santa
  • Bugfix: Possible fix for a rare issue where Santa failed to give a gift after completing the mission

Please note that reindeer spawned for the event aren’t regular animals and will disappear after the event.

Patch Notes 20-DEC-2024

Server Changelog

  • New: Christmas event preparations. Click here for details.
  • New: Title has been added for 100 skill in Long Spear. Congrats Subie!
  • New: Title has been added for 100 skill in Large Axe. Congrats Rocklobster!
  • Change: Traps no longer get destroyed instantly and instead take damage now when their setup action fails.
  • Change: Lava adjustments
    • Lava tiles no longer damage fences or walls.
    • The Erupt and Freeze meditation abilities have had their permission checks fixed and tweaked. Now, they exclusively and consistently check the “Use Meditation Abilities” permission, and always check the village of the tile being changed and not the tile the player is standing on. Additionally, on PVE servers only, these permissions are also checked in the village perimeter.
  • Bugfix: Chandeliers can now only be placed on completed ceilings.
  • Bugfix: Items placed on ceilings should properly drop to the ground when the ceiling (or floor and ceiling) is destroyed.
  • Bugfix: Fixed some decorations erroneously decaying on deed. This includes open fireplaces, chicken coops, and archery towers.
  • Bugfix: Fixed a bug which sometimes caused the server to send large numbers of nonexistent resource nodes for tiles beyond the southern and eastern borders of the map.
  • Bugfix: You can no longer use an epic portal to return to Freedom from an enemy server.
  • Bugfix: Using an epic portal to return to an enemy server from Freedom should now auto-forward you to your kingdoms portal on Elevation instead of not letting you return at all.
  • Bugfix: Fixed several issues with new Harvest action when Wishing Tree is harvested
    • Harvesting from a Wishing Tree now properly requires the holy site to be active instead of inactive.
    • Cleaned up and corrected some text when harvesting from a Wishing Tree holy site.

Client Changelog

  • Bugfix: Fixed rotation of placed items on a ceiling not matching the preview.