R1803

——2014-02-27——-

  • Added “empty” models for small and large Crates
  • Most creatures now have a target bar icon
  • Fixed Affliction starter village marker position on map
  • Fix to seryll chain coif
  • Wagons now correctly rotate according to slope
  • More buff bar icons
  • Nicer lighting on freedom guard tower, made it larger
  • Fixed some annotation texts
  • Oleander rotates with slope
  • JK pmk wagon texture
  • Preparations for updated tutorial

Container fixes, PMK requirement change

  • A few bugs with containers and drag and drop were targeted in this update.
  • The minimum requirement for player made kingdoms was lowered to 25 players.
  • Lockpicking is now restricted to one person at a time per lock. Picked locks can not be relocked using the writ.

 

Client changelog 3.4-5595

We know it’s been a long time since the last client changelog release, but we will definitely try to update it much more often from now on. Here are the most notable fixes and improvements from the past:

  • More creature icons
  • Various fixes for the crafting window
  • Fixed bugs with keybinds
  • Added fix for rendering water properly
  • GLSL shadow performance improvements
  • Basic LOD rendering
  • Tons of rendering fixes and improvements
  • Map, crafting window and recipes
  • New keybinds TOGGLE_MAP, TOGGLE_CRAFTING_RECIPES, TOGGLE_CRAFTING and ADD_TO_CRAFTING_WINDOW
  • Startup check for 64-bit java
  • Added a fix for Turkish windows, not being enable to see Ironwood GUI.
  • New splash screen
  • Lots of other fixes

 

In the next client patch:

  • Fix for weird colored text on large signs
  • Text on signs no longer hovers in the air on unfinished signs
  • Potential fix for spirit templars and smoke from the fire effect
  • Even more creature icons

Server move

Since we do not know how, when or under which circumstances our current hosting company want to bring our servers back online we are working on retrieving the data from those servers and put on the new planned hosting. We have the new hosting prepared but it will take a while to set it up.

The game will not be back online within the next 8 hours but we’ll do our best to keep going until they are. We’ll know more at around 20.00 hrs CET today.

Launch day DDOS – game offline

  • Shortly after todays update we were the target of a DDOS attack and our hosting provider had to pull us off the grid for now. We will be back as soon as possible but things are out of our hands since their other customers are affected. As we wrote in a previous news post we are planning on changing hosting anyways which should improve things for the future. We can offer 10 000 Euro for any tips or evidence leading to a conviction of the person responsible for this attack.

R1777 1.2 Release

——2014-02-18——-

  • Added Wagons
  • Added Ship Transporters
  • Maps!
  • Fur Rugs are now live
  • Marble and Copper Braziers are now live
  • Village recruitment sign
  • Nicer distant trees
  • Added spring textures for fruit trees
  • Additional creature target icons
  • Added Avatar of Libila, Sea Serpent and White Shark
  • Buff icons
  • Updated reinforced cave wall
  • Updated oleander bush
  • Added Kyklops
  • Fruit trees ported to collada
  • General pack cleanup
  • Notification texts