Patch Notes 2-AUG-2022

  • To curb switching faith for bonuses, you now must have 30 faith to claim rewards from a rite event. Religion is intended to be a long-term choice in Wurm.
  • Bridge planning will now prevent illegal characters from being used in the bridge’s name.
  • Transferring to Chaos from Freedom at a natural border crossing is no longer possible when PVP crossings are disabled for anyone on the boat.
  • Added a new title for reaching 100 skill in Gardening. Congrats Richtje!

Patch Notes 12-July-2022 and July’s Monthly Skin

  • Bugfix: Fixed a text error in event message when planning a bridge.
  • Bugfix: Fixed a text error when failing to make a press/fruit press.
  • Change: Treasure map model will now be slightly larger when dropped/placed.

Note: Champions on Chaos will officially be removed with this update. Any champion that logs in will dechamp shortly after, with -5 to all characteristics instead of the normal -6; everything else functions as a normal dechamp.

July’s “Raider’s Axe” skin gives a sharp and spikey look to your Axe! Available through the month of July in the Marks Shop at any settlement token, this skin can be applied to any regular Axe (not Huge or Small) to give it a unique and fancy look.

Patch Notes 05-JUL-2022

  • Bugfix: Fixed an issue that was causing cedar items to decay much slower than intended.
  • Bugfix: Another fix to allow proper triggering of multiple journal goals by one achievement.
  • Bugfix: Fixes to UI lag issues.
  • Bugfix: Moon metal archaeology fragments will now transform into proper moon metal materials when the item is completed.
  • Bugfix: Can no longer place merchants on a bridge without a stall.
  • PVP Change: Must now place a merchant within your own kingdom’s influence on PVP servers.

Champions on Chaos

With champions having been removed from Epic and never introduced onto Defiance, the topic has also come up several times about removing them from Chaos. We feel that this is the best short-term solution until we have a chance to rebalance and reintroduce them.

We will disable champions for Chaos during the maintenance reset on July 12th. When this happens, any existing champion that logs in will dechamp shortly after, with -5 to all characteristics instead of the normal -6; everything else functions as a normal dechamp.

We hope to bring champions back in the future, but in a way that makes them less of a requirement to remain competitive and more of a fun gameplay choice.

Patch Notes 28-JUN-2022

  • Bugfix: Clarified description of “Create a Set of Cloth Armour” journal goal to mention tabards.
  • Change: “Create an Animal Skin Rug” goal will now accept mountain lion rugs.
  • Bugfix: Journal goals that exist in more than one tier, such as creating a chess set, are now triggered immediately in all applicable tiers when completed.
  • Change: Chess pieces will appear slightly larger now when placed/dropped on the ground.
  • Bugfix: Forage and Botanize will now give a chance for a rare roll for rare items given mid action.
  • Change: Changed how maps are generated to fix issues with black splotches extending from the top of some maps.

Bugfix: UI Fixes:

  • Fixed toolbelt not updating as often as it should.
  • Fixed no target button on the target window being delayed when hovering.
  • Fixed flashing elements to update as they should when animated (for climbing button and inventory).

Patch Notes 21-JUN-22

  • Bug fix: Corrected description of “Create a Meditation Rug” achievement.
  • Bug fix: The “Create 10 Masonry Fences” goal will now properly progress upon completion of any fence using the Masonry skill.
  • Bug fix: Achievements related to foraging cacoa beans now refer to the correct item and will trigger properly.
  • Bugfix: Fireplaces will now also give warnings about placing burnable items on them.
  • Bugfix: The cutlass and sabre rewards from treasure hunting are now improvable.
  • Bugfix: Can no longer cast dispel on items which have no enchants or you do not have permission to dispel.
  • Bugfix: (PVP) You must now be within range of a chained tower or village token to build or continue a new guard tower.
  • Change: Removed non combat hard skill requirements from focusing and left it to just the fighting skill roll instead.
    • This fixes being unable to focus with the new combat UI

Patch Notes 14-JUN-22 and June’s Monthly Skin!

June’s “Small Prickly Cactus” skin brings a decorative desert-y feel to pottery planters! Available through the month of June in the Marks Shop at any settlement token, this skin can be applied to any empty pottery planter to give it a unique and fancy look.

  • Bugfix: Fixed some issues with windows not updating as often as they should.
  • Bugfix: “Bake a pie, tart, or cake” journal goal will now trigger as intended when baking one of these items.
  • Bugfix: For journal goals consisting of multiple distinct achievements, such as “Mine Copper and Tin” and “Milk a Cow, Bison, and Sheep”, the journal window will now show which percentage of those tasks you have completed instead of showing the entire task as complete when you have only completed some of them.
  • Bugfix: Paving a tile underground will now grant credit toward the “Pave 10 Tiles” journal goal.
  • Bugfix: “Write with Black Ink and a Reed Pen” journal goal will now be awarded properly.
  • Bugfix: Removed reference to “stone” material in oven and forge descriptions.
  • Bugfix: Throwing a snowball at a creature outside of combat will now trigger the appropriate Steam achievement.
  • Bugfix: Runes that adjust the size or volume of an item can no longer be applied or dispelled if the item contains other items, or is contained inside another item.
  • Bugfix: Treasure map clues will now correctly identify the style of guard towers mentioned in them.
  • Change: Treasure hunts will now avoid picking a tile inside a structure for treasure hunt locations.
  • Change: Nearby villages for challenge steps on Treasure hunts will now be closer to the actual location.
  • Change: Archery Towers will no longer be in the list of Treasure Hunt steps.
  • New: Newly generated old village maps may have hover text to show what icons are referencing.
  • New: Added a right-click option to maps to show/hide a colour legend.

Patch Notes 10-JUN-22

Server

  • Bug Fix: Fix for some treasure caskets being unable to be opened.
  • Change: Vehicle names are now limited to 120 characters to prevent issues.

Client

  • Change: UI FPS setting increased in two presets.
    • Medium: from 15 to 30
    • Low: from 5 to 10
  • Bug Fix: Fixes for window ordering, flickering, and updating.
  • Bug Fix: Changes made to tile decorations have been reverted to address memory consumption issues.

Patch Notes 08-JUN-22

Comments

  • Journal entries are not updated for previously made items.
    • This is intentional as we cannot track the previous completion of items. While the creator tag exists, it is unreliable and unavailable on all items.

Server Fixes

  • The mill salt goal should now trigger properly.
  • The 50 Recipes goal will now trigger retroactively.
  • Water/Food will now once again drain down.
  • Olive oil and spit-roasting recipes have returned, and their achievements should function.
  • Fixed rare cases where a map would fail to find a location.
  • Mules are no longer valid mission targets.

Client Fixes

  • Fixed in-game Wurmpedia
  • Fixed delay when hiding the UI
  • Fixed some UI elements always being on top
  • Added right-click option to clues with text for copying the text