Patch Notes 28/SEPT/2017

Changes and additions

  • Corpses of branded animals can only be looted by those people who had ride/lead permissions on that animal prior to it’s death and it’s only ‘protected’ in that manner until server restart.
  • Note:
    • You do not have to be a villager of the animal brand – you just need to have had ride/lead permission prior to the animal dying.
    • People without permission cannot take, open, butcher, bury or move the corpse.
    • This protection is removed with a server restart – at that time the corpse is available to anyone.
  • You may now eat food from locked containers inside buildings if you have May Enter permission for the building and May Open permission for the container.
  • Right clicking on containers with drinkable liquid in them will now give you the drink option.
  • Renamed shelves inside a container will no longer show the shelf item or wood type, just the custom name.
    • Shelves inside containers will now have the owner set to the creator or the last person to pick up/drop the unit instead of the container itself being the owner of the shelving.
  • Adjusted the enchant decay system to work better with actions that are cancelled or end prematurely.
  • Tree collision has been enabled.
  • 3 new tapestries from the 2017 Tapestry Contest  have been added.
    • Tapestry of Mclavin,
    • Tapestry of Ehizellbob,
    • Tapestry of Evening,
  • Lady Fighting Anaconda HoTA statue has been added back into the mix after its bumpy debut in May 2017.

Creature movement changes (Celebration only)

  • Creatures should no longer pile up on the edges of water

Bug Fixes

  • Bugfix: Fix for ‘cursed’ HoTA statues with RGB of 0 0 0.
  • Bugfix:  Fixed some messaging and text errors.
  • Bugfix:  Burnable items that degrade ql instead of damage should now properly fuel lit items.
  • Bugfix:  Removed the hedge and flowerbed options from the crafting menu when inside a mine.
  • Bugfix:  You will no longer gain life from Life Transfer when the damage is nullified by the creature.

Client Updates

  • General fixes and stability improvements.
  • A display brightness slider has been added to the client settings under the graphics tab.
  • Fixed invisible tile decorations (grass, crops etc).
  •  Added color coding of damage in inventories (yellow/orange for 0-20 damage and red for 20+ damage) as well as option in settings to toggle this feature.
  • Archery keybinds have been corrected:
    • SHOOT
    • SHOOT_LEGS
    • SHOOT_TORSO
    • SHOOT_FACE
    • SHOOT_HEAD
    • SHOOT_RIGHTARM
    • SHOOT_LEFTARM

Patch Notes 7/SEPT/17

Additions and changes

  • A new rack can be crafted for the storage of empty Bulk Storage Bins.
    • This rack can hold 30 empty bulk storage bins.
  • You now have the ability to build high fences in arched walls.
  • A new storage unit can be crafted which contains 4 bulk storage  bins inside which can be filled.
    • These units will require 50 fine carpentry to build.
  • Planting catseyes off deed becomes faster as your paving skill increases.
  • Blessed lamps on highways will no longer decay.
  • We have disabled giving out the Key to the Heavens until the full Epic/Valrei update is complete.
  • Enchant decay on tools when using them has been changed to a more linear system.
    • Previously, every five seconds of an action had a chance to reduce the enchant by 1.
    • With the new system the chance will only occur once per action, and be based on the length of the timer.

Bug Fixes

  • Bugfix:  Fix for error being thrown when attempting to level a ceiling if the floor below it was not level.
  • Bugfix:  Crates in a crate rack on deed with more than 30 days upkeep will not decay.
  • Bugfix:  Small chests can no longer be mailed if locked.
  • Bugfix:  Fixed some spelling and text errors.
  • Bugfix:  Fixed an issue which caused cooking tools to not take damage when used.
  • Bugfix: Warmachines should no longer function between world layers.
  • Bugfix: Mask of Rebirth has been removed from the Missions items list.
  • Bugfix: Fixed an issue which caused cooking tools to not take damage when used.

4.0.8 Client Changes

  • Dyed object colours will now correctly display with GLSL shaders disabled.
  • Client resolution and fullscreen mode can now be changed again while in-game.
  • Water reflections will no longer appear above the water.
  • Distant trees will now have the correct texture in winter.
  • Another issue causing duplicated players and objects has been addressed.