Patch Notes 27/MAY/16 Rift Tweaks

In response to the hiccups in today’s rift opening, all servers will have their rifts reset to spawn again with an opening time planned over this weekend. The issue with them opening early has also been identified and corrected.

  • Delay from Rift spawning to Rift opening changed to 3 hours on PvP servers and 2 days on PvE servers.
  • Removed chance for loot from Rift creatures summoned via Summoners.
  • Bugfix – Removed possibility of Rifts closing early when all creatures were killed. Rifts will now require sacrificing the hearts or source salt only to summon the next wave.
  • Bugfix – Fixed issue where restarting the server caused incorrect opening times for the rifts.
  • Bugfix – Fixed issue where examining gates in some cases crashed clients.

 

Patch Notes 24/MAY16 Jackal Rising

  • Rifts
    • Invasions from the moon Jackal! Team up, kill creatures and sacrifice their hearts to bring the next wave.
    • Rifts will spawn randomly over the server, away from deeds.
    • Source can also be sacrificed to open the rift if hearts are not available.
    • They will spawn on all servers.
    • Collect loot dropped by Rift creatures, with shoulder pads, rings, bracelets providing over two dozen different bonuses!
    • Bonuses from Rift equipment will be disabled on PvP servers (for now).
    • Invasions will be marked with a red light shining into the sky, they will appear 3 days prior to an invasion on PvE servers, and 1 hour prior to the invasion on PvP servers.
  • Cave dwellings!
    • Currently PvE only, they will come to PvP when adequate countermeasures are introduced.
    • They require reinforced flat floors.
    • Can be built up to 8 stories.
    • Plain stone building types only.
    • Can be built against walls on deed only.
    • Take fast decay when off deed
  • Source Crystals can now be mined from any tile type.
  • Silver Mirrors can no longer be traded in containers.
  • Bugfix – Fixed a few grammatical and text errors.
  • Bugfix – Destroying altars now checks the ‘destroy items’ permission for allies and non-citizens
  • Bugfix – Scythes no longer take damage when harvesting non grain fields.
  • Bugfix – Movement speed on bridges corrected.
  • Bugfix – Attaching a lock to a group of items now only locks the first unlocked item.
  • Bugfix – Fences in arched walls have improved permission checks for destroying.
  • Bugfix – Unlocked and unmoored boats on PvP servers can now be dragged by anyone with the appropriate strength.
  • Bugfix – Keyholders can now take items from locked containers even if they lack permissions.
  • Bugfix – Corrected an issue which allowed some priests to pray at any altar.

Patch Notes 04/MAY/16

Updates

  • Updated deed permissions. “Destroy any building” is now a permission that can be set for any role other than ‘non citizen’.
  • Nathan and Tosiek followers and priests may now pray at the Bone Altar and butcher. Keeping negative alignment will also be easier.
  • Only players with “Modify Building” will be able to catapult a friendly house
  • Archery penalty is no longer affected by helms.
  • Changed archery penalty for heavier armours from a flat fail % to added difficulty depending on armour.
  • Combat tab now shows offensive, karma and healing spells (+ creature targeted dispel) Meditation messages are yet to come.
  • Throw has been removed from valrei mobs, uniques will still throw.
  • Shield of the Gone has been reduced to a 30% Damage reduction. An option to transfer one time from Path of Insanity will come in a future update.

Text Fixes

  • Fixed example cost when mailing (1c rather than 10c).
  • Corrected instances of “alot” to  “a lot”.
  • Corrected the message when chosing HotS on Chaos as a new player from Golden Valley.
  • Corrected capitalisation on some titles.

Bug fixes.

  • PvP Enemies will can now properly take from any structure they gain access to.
  • Casting dirt in loaded crates is now possible again.
  • Corrected Worm Brains precondition check.
  • Only one unit weight will be used when levelling with concrete (1 3kg unit per individual raising action).

Patch Notes 27/APR/16

  • Bugfix – Changing the contents of the mailbox while sending will now abort the sending process.
  • Bugfix – Corrected double period text with ‘Get Info’ Skill.
  • Bugfix – You are no longer able to cast ‘Dirt’ on Bulk Storage Bins in your inventory.

Patch Notes 21/APR/16

  • Bugfix – Salt, flint and gems will now land in the same pile as shards.
  • Bugfix – Floor reinforcements can now be removed even when the tile is at maximum mining depth.
  • Bugfix – During some actions checks for errors should now occur before giving skill gain.
  • Bugfix – Allowed the ability to always lead animals on a PvP server.
  • Bugfix – Expelling kingdom members has been improved, with feedback given upon failures.
  • Bugfix – Combat Rating calculation for Player Vs Player has been corrected to 1 CR point per 5 fight skill.

Patch Notes 14/04/16

  • Information Minister territory messages have been removed.
  • Branches, Rock Iron and slate/marble shards can now be discarded from inventory.
  • Bugfix – Some reported height problems with creating bridges have been resolved. If you were affected by this bug please log a support ticket for material reimbursement.
  • Bugfix – Many grammar and spelling issues corrected.
    • “After breeding you will start stop leading.” is now “After you finish breeding you will stop leading.”
    • “Rumours of The Unique Name is starting to spread.” is now “Rumours of The Unique Name are starting to spread.”

Patch Notes 07/APR/16

  • Made chance on getting rock when foraging depend on inverse skill. e.g. more likely to get it on low skill.
  • Added flatten and level actions to ceilings.
  • Removed the one-per-tile limitation on FSBs and BSBs.
  • Added strength requirement of 23 in order to cast Break Altar on the White light and Black light huge altars.
  • Change for harvest times so more likely to be in default week.
  • Status Effect icon for Resurrection Stone added.
  • Bugfix – Items dropped when on a bridge should no longer exceed the 100 limit.
  • Bugfix – Kingdom offices can now be set when the current holder is offline.
  • Bugfix – Non-citizens or allies with appropriate permissions now get the faster timers when moving and loading items on a deed on Freedom.
  • Bugfix – Fire vulnerability power now correctly displayed in spell status window.
  • Bugfix – Damage imbues will now dispel properly.
  • Bugfix – Hedges will now show dye values.
  • Bugfix – Multi part items now have a correct chance of rarity when starting with rare components.